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authorTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2013-03-24 16:13:13 +0400
committerTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2013-03-24 16:13:13 +0400
commit385c72f5f26ae9c86bf40c127c44216ceea0e6c1 (patch)
tree6c0432578abee5437adc94e96b5a91c593b866b4 /source/gameengine/Expressions/Value.cpp
parent5841d1c8145ba50addeb17fa0231705d949d8b3d (diff)
parentb5ce1b1a23a3befbcc4cd3c67a5ec6a76d77aa5a (diff)
Merged changes in the trunk up to revision 55546.
Conflicts resolved: source/blenderplayer/bad_level_call_stubs/SConscript Partly reverted changes to intern/cycles/blender/addon/ui.py in revision 52899 to make it easier to merge trunk changes.
Diffstat (limited to 'source/gameengine/Expressions/Value.cpp')
-rw-r--r--source/gameengine/Expressions/Value.cpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/source/gameengine/Expressions/Value.cpp b/source/gameengine/Expressions/Value.cpp
index bcfb7e92d71..706cfc13ca3 100644
--- a/source/gameengine/Expressions/Value.cpp
+++ b/source/gameengine/Expressions/Value.cpp
@@ -18,6 +18,7 @@
*
*/
#include "Value.h"
+#include "BoolValue.h"
#include "FloatValue.h"
#include "IntValue.h"
#include "VectorValue.h"
@@ -573,6 +574,11 @@ CValue* CValue::ConvertPythonToValue(PyObject *pyobj, const char *error_prefix)
} else
#endif
+ /* note: Boolean check should go before Int check [#34677] */
+ if (PyBool_Check(pyobj))
+ {
+ vallie = new CBoolValue( (bool)PyLong_AsLongLong(pyobj) );
+ } else
if (PyFloat_Check(pyobj))
{
vallie = new CFloatValue( (float)PyFloat_AsDouble(pyobj) );