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authorCampbell Barton <ideasman42@gmail.com>2013-03-26 11:29:01 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-03-26 11:29:01 +0400
commit64d161de87c82094ce8ea63bc69aded59f7f588d (patch)
tree933a100be152419309c2d01e0874f9f3981828d1 /source/gameengine/Expressions/Value.cpp
parentef961319e077fb97cde958fd61845afcc775c67c (diff)
style cleanup:
also rename mesh_getVertexCos() --> BKE_mesh_vertexCos_get() to match curve function.
Diffstat (limited to 'source/gameengine/Expressions/Value.cpp')
-rw-r--r--source/gameengine/Expressions/Value.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Expressions/Value.cpp b/source/gameengine/Expressions/Value.cpp
index 7b20b4b2d97..30a56c9165a 100644
--- a/source/gameengine/Expressions/Value.cpp
+++ b/source/gameengine/Expressions/Value.cpp
@@ -531,7 +531,7 @@ PyAttributeDef CValue::Attributes[] = {
{ NULL } //Sentinel
};
-PyObject *CValue::pyattr_get_name(void * self_v, const KX_PYATTRIBUTE_DEF *attrdef)
+PyObject *CValue::pyattr_get_name(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
CValue * self = static_cast<CValue *> (self_v);
return PyUnicode_From_STR_String(self->GetName());