diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-03-02 20:05:54 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2012-03-02 20:05:54 +0400 |
commit | 7bbf4b78313df9f6d2c760b527eb36a5d0418b82 (patch) | |
tree | ace55a086362cf5b35174d55442322a793dd32c1 /source/gameengine/Expressions/Value.h | |
parent | c8636ca3dd8bde1cc548ef21fb7a1fd304799164 (diff) |
style cleanup
- spelling - turns out we had tessellation spelt wrong all over.
- use \directive for doxy (not @directive)
- remove BLI_sparsemap.h - was from bmesh merge IIRC but entire file commented and not used.
Diffstat (limited to 'source/gameengine/Expressions/Value.h')
-rw-r--r-- | source/gameengine/Expressions/Value.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/gameengine/Expressions/Value.h b/source/gameengine/Expressions/Value.h index 64d7496a4e5..3a81ec05d5b 100644 --- a/source/gameengine/Expressions/Value.h +++ b/source/gameengine/Expressions/Value.h @@ -316,7 +316,7 @@ public: virtual CValue* FindIdentifier(const STR_String& identifiername); /** Set the wireframe color of this value depending on the CSG * operator type <op> - * @attention: not implemented */ + * \attention: not implemented */ virtual void SetColorOperator(VALUE_OPERATOR op); virtual const STR_String & GetText() = 0; @@ -327,7 +327,7 @@ public: virtual STR_String& GetName() = 0; // Retrieve the name of the value virtual void SetName(const char *name) = 0; // Set the name of the value /** Sets the value to this cvalue. - * @attention this particular function should never be called. Why not abstract? */ + * \attention this particular function should never be called. Why not abstract? */ virtual void SetValue(CValue* newval); virtual CValue* GetReplica() =0; virtual void ProcessReplica(); |