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authorRoel Spruit <roel@spruitje.nl>2003-12-01 18:01:20 +0300
committerRoel Spruit <roel@spruitje.nl>2003-12-01 18:01:20 +0300
commitffabbbea8d8b1ce4eb0a435dc3036371c3af8b87 (patch)
tree512dec4af057b6184212b9ebff7a2f09b8225e18 /source/gameengine/Expressions/Value.h
parentb5e0a7b401c47fb6b5a63a13792aab4b74efa3a2 (diff)
Nathan Letwory's patch for bug #424 const errors kept MSVC7 projectfiles from compiling.
Diffstat (limited to 'source/gameengine/Expressions/Value.h')
-rw-r--r--source/gameengine/Expressions/Value.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Expressions/Value.h b/source/gameengine/Expressions/Value.h
index ba394814fa7..527dfa85d39 100644
--- a/source/gameengine/Expressions/Value.h
+++ b/source/gameengine/Expressions/Value.h
@@ -357,7 +357,7 @@ protected:
virtual ~CValue();
private:
// Member variables
- std::map<const STR_String,CValue*>* m_pNamedPropertyArray; // Properties for user/game etc
+ std::map<STR_String,CValue*>* m_pNamedPropertyArray; // Properties for user/game etc
ValueFlags m_ValFlags; // Frequently used flags in a bitfield (low memoryusage)
int m_refcount; // Reference Counter
static double m_sZeroVec[3];