diff options
author | Campbell Barton <ideasman42@gmail.com> | 2013-03-26 11:29:01 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2013-03-26 11:29:01 +0400 |
commit | 64d161de87c82094ce8ea63bc69aded59f7f588d (patch) | |
tree | 933a100be152419309c2d01e0874f9f3981828d1 /source/gameengine/Expressions/VectorValue.h | |
parent | ef961319e077fb97cde958fd61845afcc775c67c (diff) |
style cleanup:
also rename mesh_getVertexCos() --> BKE_mesh_vertexCos_get() to match curve function.
Diffstat (limited to 'source/gameengine/Expressions/VectorValue.h')
-rw-r--r-- | source/gameengine/Expressions/VectorValue.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/gameengine/Expressions/VectorValue.h b/source/gameengine/Expressions/VectorValue.h index 9b9f9612810..69f2d4b54ae 100644 --- a/source/gameengine/Expressions/VectorValue.h +++ b/source/gameengine/Expressions/VectorValue.h @@ -45,10 +45,10 @@ public: CValue* CalcFinal(VALUE_DATA_TYPE dtype, VALUE_OPERATOR op, CValue *val); - CVectorValue(double vec[],const char *name,AllocationTYPE alloctype=CValue::HEAPVALUE); + CVectorValue(double vec[3], const char *name,AllocationTYPE alloctype=CValue::HEAPVALUE); CVectorValue() {}; - CVectorValue(double vec[],AllocationTYPE alloctype=CValue::HEAPVALUE); + CVectorValue(double vec[3], AllocationTYPE alloctype=CValue::HEAPVALUE); CVectorValue(float x,float y,float z, AllocationTYPE alloctype = CValue::HEAPVALUE); virtual ~CVectorValue(); //virtual bool ExportT3D(File *txtfile,bool bNoName=false); |