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authorCampbell Barton <ideasman42@gmail.com>2009-05-03 13:21:58 +0400
committerCampbell Barton <ideasman42@gmail.com>2009-05-03 13:21:58 +0400
commit22b501c7917e8e209aab2dee02101286b7ecc45f (patch)
tree832aae982e875475c2781bdf49b1cd8633194056 /source/gameengine/Expressions
parentb0ec497f39cb7aa7df1f7936418b443aeefbaade (diff)
fixes for bugs submitted by BGE users, fixes by myself and Mitchell Stokes
- when the attribute check function failed it didnt set an error raising a SystemError instead - Rasterizer.getMaterialMode would never return KX_BLENDER_MULTITEX_MATERIAL - PropertySensor value attribute checking function was always returning a fail. - Vertex Self Shadow python script didnt update for meshes with modifiers.
Diffstat (limited to 'source/gameengine/Expressions')
-rw-r--r--source/gameengine/Expressions/PyObjectPlus.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/source/gameengine/Expressions/PyObjectPlus.cpp b/source/gameengine/Expressions/PyObjectPlus.cpp
index e6b49332273..107b12b7159 100644
--- a/source/gameengine/Expressions/PyObjectPlus.cpp
+++ b/source/gameengine/Expressions/PyObjectPlus.cpp
@@ -519,6 +519,10 @@ int PyObjectPlus::py_set_attrdef(void *self, const PyAttributeDef *attrdef, PyOb
{
if ((*attrdef->m_checkFunction)(self, attrdef) != 0)
{
+ // if the checing function didnt set an error then set a generic one here so we dont set an error with no exception
+ if (PyErr_Occurred()==0)
+ PyErr_Format(PyExc_AttributeError, "type check error for attribute \"%s\", reasion unknown", attrdef->m_name);
+
// post check returned an error, restore values
UNDO_AND_ERROR:
if (undoBuffer)