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authorAndre Susano Pinto <andresusanopinto@gmail.com>2009-04-10 20:45:19 +0400
committerAndre Susano Pinto <andresusanopinto@gmail.com>2009-04-10 20:45:19 +0400
commit2fff90bbb4a922f454c15dbf2d6215bd4d8c519c (patch)
treedfc2955a85c8f0fe61eaa9716eee8f6341c1197b /source/gameengine/Expressions
parenta412ce0702101628ac827d53465354c05fed7927 (diff)
Added function name to many of the PyArg_ParseTuple calls in gameengine
This way python raises more useful messages.
Diffstat (limited to 'source/gameengine/Expressions')
-rw-r--r--source/gameengine/Expressions/Value.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Expressions/Value.cpp b/source/gameengine/Expressions/Value.cpp
index 00d1c4ca77e..a631d58d21a 100644
--- a/source/gameengine/Expressions/Value.cpp
+++ b/source/gameengine/Expressions/Value.cpp
@@ -830,7 +830,7 @@ PyObject* CValue::ConvertKeysToPython( void )
PyObject* CValue::PyMake(PyObject* ignored,PyObject* args)
{
- //if (!PyArg_ParseTuple(args,"s",&name)) return NULL;
+ //if (!PyArg_ParseTuple(args,"s:make",&name)) return NULL;
Py_RETURN_NONE;//new CValue();
}
*/