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authorCampbell Barton <ideasman42@gmail.com>2009-04-12 13:56:30 +0400
committerCampbell Barton <ideasman42@gmail.com>2009-04-12 13:56:30 +0400
commit5b306b7541bfc60342b70bcc55456d5c453a294a (patch)
tree267232e135a123f3f75051a9732a9ab35370d769 /source/gameengine/Expressions
parent55d2b184ec1b2c1adfe182ead937cedae1a8208d (diff)
BGE Python API
added defines PY_SET_ATTR_FAIL, PY_SET_ATTR_MISSING and PY_SET_ATTR_SUCCESS This is useful when objects that have user defined attributes (GameObject and Scene) When calling setattr on the parent, a return value of PY_SET_ATTR_FAIL means the attribute exists but failed to be set, so don't set the custom attribute.
Diffstat (limited to 'source/gameengine/Expressions')
-rw-r--r--source/gameengine/Expressions/PyObjectPlus.cpp6
-rw-r--r--source/gameengine/Expressions/PyObjectPlus.h14
-rw-r--r--source/gameengine/Expressions/Value.cpp4
3 files changed, 17 insertions, 7 deletions
diff --git a/source/gameengine/Expressions/PyObjectPlus.cpp b/source/gameengine/Expressions/PyObjectPlus.cpp
index 4526f8f649b..33335ebef3e 100644
--- a/source/gameengine/Expressions/PyObjectPlus.cpp
+++ b/source/gameengine/Expressions/PyObjectPlus.cpp
@@ -137,7 +137,7 @@ int PyObjectPlus::py_setattro(PyObject *attr, PyObject* value)
//return PyObject::py_setattro(attr,value);
//cerr << "Unknown attribute" << endl;
PyErr_SetString(PyExc_AttributeError, "attribute cant be set");
- return 1;
+ return PY_SET_ATTR_MISSING;
}
PyObject *PyObjectPlus::py_get_attrdef(void *self, const PyAttributeDef *attrdef)
@@ -699,13 +699,13 @@ int PyObjectPlus::py_setattro_self(const PyAttributeDef attrlist[], void *self,
attrdef->m_type == KX_PYATTRIBUTE_TYPE_DUMMY)
{
PyErr_SetString(PyExc_AttributeError, "property is read-only");
- return 1;
+ return PY_SET_ATTR_FAIL;
}
return py_set_attrdef(self, attrdef, value);
}
}
- return -1;
+ return PY_SET_ATTR_MISSING;
}
#endif
diff --git a/source/gameengine/Expressions/PyObjectPlus.h b/source/gameengine/Expressions/PyObjectPlus.h
index 42168461634..f61b9f8d0b8 100644
--- a/source/gameengine/Expressions/PyObjectPlus.h
+++ b/source/gameengine/Expressions/PyObjectPlus.h
@@ -124,6 +124,16 @@ static inline void Py_Fatal(const char *M) {
return NULL;
+/*
+ * nonzero values are an error for setattr
+ * however because of the nested lookups we need to know if the errors
+ * was because the attribute didnt exits of if there was some problem setting the value
+ */
+
+#define PY_SET_ATTR_FAIL 1
+#define PY_SET_ATTR_MISSING -1
+#define PY_SET_ATTR_SUCCESS 0
+
#define py_setattro_up(Parent) \
PyObject *descr = PyDict_GetItem(Type.tp_dict, attr); \
\
@@ -132,14 +142,14 @@ static inline void Py_Fatal(const char *M) {
const PyAttributeDef* attrdef= reinterpret_cast<const PyAttributeDef *>(PyCObject_AsVoidPtr(descr)); \
if (attrdef->m_access == KX_PYATTRIBUTE_RO) { \
PyErr_Format(PyExc_AttributeError, "\"%s\" is read only", PyString_AsString(attr)); \
- return -1; \
+ return PY_SET_ATTR_FAIL; \
} \
else { \
return py_set_attrdef((void *)this, attrdef, value); \
} \
} else { \
PyErr_Format(PyExc_AttributeError, "\"%s\" cannot be set", PyString_AsString(attr)); \
- return -1; \
+ return PY_SET_ATTR_FAIL; \
} \
} else { \
PyErr_Clear(); \
diff --git a/source/gameengine/Expressions/Value.cpp b/source/gameengine/Expressions/Value.cpp
index 47f0686c4c3..f1e367d6e59 100644
--- a/source/gameengine/Expressions/Value.cpp
+++ b/source/gameengine/Expressions/Value.cpp
@@ -804,11 +804,11 @@ int CValue::py_setattro(PyObject *attr, PyObject* pyobj)
vallie->Release();
} else
{
- return 1; /* ConvertPythonToValue sets the error message */
+ return PY_SET_ATTR_FAIL; /* ConvertPythonToValue sets the error message */
}
//PyObjectPlus::py_setattro(attr,value);
- return 0;
+ return PY_SET_ATTR_SUCCESS;
};
PyObject* CValue::ConvertKeysToPython( void )