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authorCampbell Barton <ideasman42@gmail.com>2009-04-19 10:29:15 +0400
committerCampbell Barton <ideasman42@gmail.com>2009-04-19 10:29:15 +0400
commitd2ec468cd36a0924de99708542c504af3a4ed31e (patch)
tree069ce5c076b9a3592459257b370e23083099d0ee /source/gameengine/Expressions
parente4611218abf717c4d0790f22cc4f44e002380b5c (diff)
Hidden faces were not rendering displayed in the game engine, only the invisible face flag should be used for this.
Hiding faces is a editing option like selection and should not change rendering, it wasn't even working right because meshes without UVs ignored it. I thought this was needed for compatibility with old files but just noticed this messes up 2 of the files in demos-2.42.zip
Diffstat (limited to 'source/gameengine/Expressions')
0 files changed, 0 insertions, 0 deletions