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authorCampbell Barton <ideasman42@gmail.com>2012-02-27 14:35:39 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-02-27 14:35:39 +0400
commit47c373c7a970fa4bd26453a6e35a4b066f2b77e4 (patch)
tree43d916fb86bcf797afa834649706669694225fe8 /source/gameengine/Expressions
parent120297734b4a01d93e5223e02f255b5aef01e281 (diff)
style cleanup (mostly whitespace)
Diffstat (limited to 'source/gameengine/Expressions')
-rw-r--r--source/gameengine/Expressions/Operator2Expr.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/source/gameengine/Expressions/Operator2Expr.cpp b/source/gameengine/Expressions/Operator2Expr.cpp
index f11d0670d15..e34e40d55eb 100644
--- a/source/gameengine/Expressions/Operator2Expr.cpp
+++ b/source/gameengine/Expressions/Operator2Expr.cpp
@@ -127,14 +127,14 @@ bool COperator2Expr::IsInside(float x, float y, float z,bool bBorderInclude)
bool second;//first ;//,second;
- //first = m_lhs->IsInside(x,y,z) ;
- second = m_rhs->IsInside(x,y,z,bBorderInclude) ;
+ //first = m_lhs->IsInside(x,y,z);
+ second = m_rhs->IsInside(x,y,z,bBorderInclude);
if (second)
return true; //early out
- // second = m_rhs->IsInside(x,y,z) ;
+ // second = m_rhs->IsInside(x,y,z);
- return m_lhs->IsInside(x,y,z,bBorderInclude) ;
+ return m_lhs->IsInside(x,y,z,bBorderInclude);
break;
}
@@ -144,7 +144,7 @@ bool COperator2Expr::IsInside(float x, float y, float z,bool bBorderInclude)
// todo: same as with add_operator: calc smallest leaf first
bool second;//first ;//,second;
- //first = m_lhs->IsInside(x,y,z) ;
+ //first = m_lhs->IsInside(x,y,z);
second = m_rhs->IsInside(x,y,z,bBorderInclude);
if (second)
return false;
@@ -170,7 +170,7 @@ bool COperator2Expr::IsInside(float x, float y, float z,bool bBorderInclude)
bool COperator2Expr::IsRightInside(float x, float y, float z,bool bBorderInclude)
{
- return m_rhs->IsInside(x,y,z,bBorderInclude) ;
+ return m_rhs->IsInside(x,y,z,bBorderInclude);
}
bool COperator2Expr::IsLeftInside(float x, float y, float z,bool bBorderInclude)