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authorCampbell Barton <ideasman42@gmail.com>2012-09-16 04:22:55 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-09-16 04:22:55 +0400
commitbeac985ab7b8c1fb62e102dee74d68fa7f3c192d (patch)
treec930c02676d6c4064def616977363a7573c24670 /source/gameengine/Expressions
parent2d6839ce65589a91f183de1304bd900d2278c8b1 (diff)
code cleanup: make local game engine functions static
Diffstat (limited to 'source/gameengine/Expressions')
-rw-r--r--source/gameengine/Expressions/EXP_C-Api.cpp4
-rw-r--r--source/gameengine/Expressions/EXP_C-Api.h2
-rw-r--r--source/gameengine/Expressions/ListValue.cpp8
3 files changed, 7 insertions, 7 deletions
diff --git a/source/gameengine/Expressions/EXP_C-Api.cpp b/source/gameengine/Expressions/EXP_C-Api.cpp
index 763d115a840..2822fd8f6de 100644
--- a/source/gameengine/Expressions/EXP_C-Api.cpp
+++ b/source/gameengine/Expressions/EXP_C-Api.cpp
@@ -102,8 +102,8 @@ int EXP_IsValid(EXP_ValueHandle inval)
/* assign property 'propval' to 'destinationval' */
void EXP_SetProperty(EXP_ValueHandle destinationval,
- const char* propname,
- EXP_ValueHandle propval)
+ const char *propname,
+ EXP_ValueHandle propval)
{
((CValue*) destinationval)->SetProperty(propname,(CValue*)propval);
}
diff --git a/source/gameengine/Expressions/EXP_C-Api.h b/source/gameengine/Expressions/EXP_C-Api.h
index 6be1e57481c..4d43695f9b9 100644
--- a/source/gameengine/Expressions/EXP_C-Api.h
+++ b/source/gameengine/Expressions/EXP_C-Api.h
@@ -53,7 +53,7 @@ extern void EXP_ReleaseValue(EXP_ValueHandle);
extern int EXP_IsValid(EXP_ValueHandle);
/* assign property 'propval' to 'destinationval' */
-extern void EXP_SetProperty(EXP_ValueHandle propval,EXP_ValueHandle destinationval);
+extern void EXP_SetProperty(EXP_ValueHandle destinationval, const char *propname, EXP_ValueHandle propval);
/* returns NULL if property doesn't exist */
extern EXP_ValueHandle EXP_GetProperty(EXP_ValueHandle inval,const char* propname);
diff --git a/source/gameengine/Expressions/ListValue.cpp b/source/gameengine/Expressions/ListValue.cpp
index f43625a7821..ef82b9ed8cf 100644
--- a/source/gameengine/Expressions/ListValue.cpp
+++ b/source/gameengine/Expressions/ListValue.cpp
@@ -278,7 +278,7 @@ bool CListValue::IsModified()
/* Python interface ---------------------------------------------------- */
/* --------------------------------------------------------------------- */
-Py_ssize_t listvalue_bufferlen(PyObject* self)
+static Py_ssize_t listvalue_bufferlen(PyObject* self)
{
CListValue *list= static_cast<CListValue *>(BGE_PROXY_REF(self));
if (list==NULL)
@@ -287,7 +287,7 @@ Py_ssize_t listvalue_bufferlen(PyObject* self)
return (Py_ssize_t)list->GetCount();
}
-PyObject* listvalue_buffer_item(PyObject* self, Py_ssize_t index)
+static PyObject* listvalue_buffer_item(PyObject* self, Py_ssize_t index)
{
CListValue *list= static_cast<CListValue *>(BGE_PROXY_REF(self));
CValue *cval;
@@ -316,7 +316,7 @@ PyObject* listvalue_buffer_item(PyObject* self, Py_ssize_t index)
return cval->GetProxy();
}
-PyObject* listvalue_mapping_subscript(PyObject* self, PyObject* pyindex)
+static PyObject* listvalue_mapping_subscript(PyObject* self, PyObject* pyindex)
{
CListValue *list= static_cast<CListValue *>(BGE_PROXY_REF(self));
if (list==NULL) {
@@ -348,7 +348,7 @@ PyObject* listvalue_mapping_subscript(PyObject* self, PyObject* pyindex)
/* just slice it into a python list... */
-PyObject* listvalue_buffer_slice(PyObject* self,Py_ssize_t ilow, Py_ssize_t ihigh)
+static PyObject* listvalue_buffer_slice(PyObject* self,Py_ssize_t ilow, Py_ssize_t ihigh)
{
CListValue *list= static_cast<CListValue *>(BGE_PROXY_REF(self));
if (list==NULL) {