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authorCampbell Barton <ideasman42@gmail.com>2012-03-18 11:38:51 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-03-18 11:38:51 +0400
commit4f19c1a995de507044d1b5ada7fb7398cdb32096 (patch)
treee46c13dd84a493177c80af0715f8f9b09c333943 /source/gameengine/Expressions
parente56f71400060f10f73bed6b5c52fc537e5a0d617 (diff)
spelling cleanup
Diffstat (limited to 'source/gameengine/Expressions')
-rw-r--r--source/gameengine/Expressions/ListValue.cpp6
-rw-r--r--source/gameengine/Expressions/PyObjectPlus.cpp4
-rw-r--r--source/gameengine/Expressions/PyObjectPlus.h2
-rw-r--r--source/gameengine/Expressions/Value.cpp2
4 files changed, 7 insertions, 7 deletions
diff --git a/source/gameengine/Expressions/ListValue.cpp b/source/gameengine/Expressions/ListValue.cpp
index 4e048b1a875..2c8cffbef82 100644
--- a/source/gameengine/Expressions/ListValue.cpp
+++ b/source/gameengine/Expressions/ListValue.cpp
@@ -400,7 +400,7 @@ static PyObject *listvalue_buffer_concat(PyObject * self, PyObject * other)
// and CListValue concatenated to Python Lists
// and CListValue concatenated with another CListValue
- /* Shallow copy, dont use listval->GetReplica(), it will screw up with KX_GameObjects */
+ /* Shallow copy, don't use listval->GetReplica(), it will screw up with KX_GameObjects */
CListValue* listval_new = new CListValue();
if (PyList_Check(other))
@@ -428,7 +428,7 @@ static PyObject *listvalue_buffer_concat(PyObject * self, PyObject * other)
}
if (error) {
- listval_new->Resize(numitems_orig+i); /* resize so we dont try release NULL pointers */
+ listval_new->Resize(numitems_orig+i); /* resize so we don't try release NULL pointers */
listval_new->Release();
return NULL; /* ConvertPythonToValue above sets the error */
}
@@ -446,7 +446,7 @@ static PyObject *listvalue_buffer_concat(PyObject * self, PyObject * other)
numitems = otherval->GetCount();
/* copy the first part of the list */
- listval_new->Resize(numitems_orig + numitems); /* resize so we dont try release NULL pointers */
+ listval_new->Resize(numitems_orig + numitems); /* resize so we don't try release NULL pointers */
for (i=0;i<numitems_orig;i++)
listval_new->SetValue(i, listval->GetValue(i)->AddRef());
diff --git a/source/gameengine/Expressions/PyObjectPlus.cpp b/source/gameengine/Expressions/PyObjectPlus.cpp
index 27d955edf44..65aa3e23dfa 100644
--- a/source/gameengine/Expressions/PyObjectPlus.cpp
+++ b/source/gameengine/Expressions/PyObjectPlus.cpp
@@ -282,7 +282,7 @@ PyObject *PyObjectPlus::py_get_attrdef(PyObject *self_py, const PyAttributeDef *
char* ptr = (attrdef->m_usePtr) ? (char*)BGE_PROXY_PTR(self_py) : (char*)ref;
if(ptr == NULL || (BGE_PROXY_PYREF(self_py) && (ref==NULL || !ref->py_is_valid()))) {
if(attrdef == attr_invalid)
- Py_RETURN_TRUE; // dont bother running the function
+ Py_RETURN_TRUE; // don't bother running the function
PyErr_SetString(PyExc_SystemError, BGE_PROXY_ERROR_MSG);
return NULL;
@@ -698,7 +698,7 @@ int PyObjectPlus::py_set_attrdef(PyObject *self_py, PyObject *value, const PyAtt
{
if ((*attrdef->m_checkFunction)(ref, attrdef) != 0)
{
- // if the checing function didnt set an error then set a generic one here so we dont set an error with no exception
+ // if the checing function didnt set an error then set a generic one here so we don't set an error with no exception
if (PyErr_Occurred()==0)
PyErr_Format(PyExc_AttributeError, "type check error for attribute \"%s\", reasion unknown", attrdef->m_name);
diff --git a/source/gameengine/Expressions/PyObjectPlus.h b/source/gameengine/Expressions/PyObjectPlus.h
index 6de0f3fa8d5..278febee4ac 100644
--- a/source/gameengine/Expressions/PyObjectPlus.h
+++ b/source/gameengine/Expressions/PyObjectPlus.h
@@ -106,7 +106,7 @@ typedef struct PyObjectPlus_Proxy {
# define BGE_PROXY_WKREF(_self) (((PyObjectPlus_Proxy *)_self)->in_weakreflist)
#endif
-/* Note, sometimes we dont care what BGE type this is as long as its a proxy */
+/* Note, sometimes we don't care what BGE type this is as long as its a proxy */
#define BGE_PROXY_CHECK_TYPE(_type) ((_type)->tp_dealloc == PyObjectPlus::py_base_dealloc)
/* Opposite of BGE_PROXY_REF */
diff --git a/source/gameengine/Expressions/Value.cpp b/source/gameengine/Expressions/Value.cpp
index cc7c7f9b281..c0952f29d8f 100644
--- a/source/gameengine/Expressions/Value.cpp
+++ b/source/gameengine/Expressions/Value.cpp
@@ -585,7 +585,7 @@ CValue* CValue::ConvertPythonToValue(PyObject* pyobj, const char *error_prefix)
{
vallie = new CStringValue(_PyUnicode_AsString(pyobj),"");
} else
- if (PyObject_TypeCheck(pyobj, &CValue::Type)) /* Note, dont let these get assigned to GameObject props, must check elsewhere */
+ if (PyObject_TypeCheck(pyobj, &CValue::Type)) /* Note, don't let these get assigned to GameObject props, must check elsewhere */
{
vallie = (static_cast<CValue *>(BGE_PROXY_REF(pyobj)))->AddRef();
} else