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authorSergey Sharybin <sergey.vfx@gmail.com>2016-02-23 11:44:54 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2016-02-23 11:44:54 +0300
commitd3fa1bd4d5a8ec82ffa41b996d7169711ee5831d (patch)
tree4472deab335b24fa50495daeca8f38be0bd05c9a /source/gameengine/GameLogic/Joystick/SCA_Joystick.cpp
parent073ce98231d5576c8bff2aab012ba341e058c316 (diff)
Fix warnings reported by MSVC
Mainly it's related on a bad practice in SDL to force-define __SSE__ and __SSE2__ flags which generates quite some warnings and causes too much noise. There are some other warnings fixed. Should be no functional changes. NeXyon, please check the changes in audaspace :)
Diffstat (limited to 'source/gameengine/GameLogic/Joystick/SCA_Joystick.cpp')
-rw-r--r--source/gameengine/GameLogic/Joystick/SCA_Joystick.cpp4
1 files changed, 0 insertions, 4 deletions
diff --git a/source/gameengine/GameLogic/Joystick/SCA_Joystick.cpp b/source/gameengine/GameLogic/Joystick/SCA_Joystick.cpp
index b03570e3c28..1a66b2aee52 100644
--- a/source/gameengine/GameLogic/Joystick/SCA_Joystick.cpp
+++ b/source/gameengine/GameLogic/Joystick/SCA_Joystick.cpp
@@ -29,10 +29,6 @@
* \ingroup gamelogic
*/
-#ifdef WITH_SDL
-# include <SDL.h>
-#endif
-
#include <stdio.h>
#include <stdlib.h>