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authorKester Maddock <Christopher.Maddock.1@uni.massey.ac.nz>2005-03-25 13:33:39 +0300
committerKester Maddock <Christopher.Maddock.1@uni.massey.ac.nz>2005-03-25 13:33:39 +0300
commitc844aa265ad4eb50ad0e18661470fa6092052728 (patch)
treec4a778ab1227e4266022fd076e8a0cb709badd13 /source/gameengine/GameLogic/Joystick/SCA_JoystickEvents.cpp
parent3dd17cec3bcaa3885e14630e6a71a8486e9b2697 (diff)
Big patches:
Erwin Coumans: Abstract the physics engine Charlie C: Joystick fixes Me: Moved the ray cast (shadows, mouse sensor & ray sensor)
Diffstat (limited to 'source/gameengine/GameLogic/Joystick/SCA_JoystickEvents.cpp')
-rw-r--r--source/gameengine/GameLogic/Joystick/SCA_JoystickEvents.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/gameengine/GameLogic/Joystick/SCA_JoystickEvents.cpp b/source/gameengine/GameLogic/Joystick/SCA_JoystickEvents.cpp
index 90bb728936b..5fd8510d566 100644
--- a/source/gameengine/GameLogic/Joystick/SCA_JoystickEvents.cpp
+++ b/source/gameengine/GameLogic/Joystick/SCA_JoystickEvents.cpp
@@ -28,10 +28,11 @@
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#include <SDL.h>
-
#include "SCA_Joystick.h"
#include "SCA_JoystickPrivate.h"
+
+
void SCA_Joystick::OnAxisMotion(void)
{
pFillAxes();
@@ -70,4 +71,3 @@ void SCA_Joystick::OnNothing(void)
{
m_istrig = 0;
}
-