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author | Sergey Sharybin <sergey.vfx@gmail.com> | 2016-02-23 11:44:54 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2016-02-23 11:44:54 +0300 |
commit | d3fa1bd4d5a8ec82ffa41b996d7169711ee5831d (patch) | |
tree | 4472deab335b24fa50495daeca8f38be0bd05c9a /source/gameengine/GameLogic/Joystick/SCA_JoystickEvents.cpp | |
parent | 073ce98231d5576c8bff2aab012ba341e058c316 (diff) |
Fix warnings reported by MSVC
Mainly it's related on a bad practice in SDL to force-define __SSE__
and __SSE2__ flags which generates quite some warnings and causes too
much noise.
There are some other warnings fixed. Should be no functional changes.
NeXyon, please check the changes in audaspace :)
Diffstat (limited to 'source/gameengine/GameLogic/Joystick/SCA_JoystickEvents.cpp')
-rw-r--r-- | source/gameengine/GameLogic/Joystick/SCA_JoystickEvents.cpp | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/source/gameengine/GameLogic/Joystick/SCA_JoystickEvents.cpp b/source/gameengine/GameLogic/Joystick/SCA_JoystickEvents.cpp index 0033c137eb6..fd3d713b3d2 100644 --- a/source/gameengine/GameLogic/Joystick/SCA_JoystickEvents.cpp +++ b/source/gameengine/GameLogic/Joystick/SCA_JoystickEvents.cpp @@ -29,10 +29,6 @@ * \ingroup gamelogic */ -#ifdef WITH_SDL -# include <SDL.h> -#endif - #include "SCA_Joystick.h" #include "SCA_JoystickPrivate.h" |