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authorCampbell Barton <ideasman42@gmail.com>2008-10-08 07:16:19 +0400
committerCampbell Barton <ideasman42@gmail.com>2008-10-08 07:16:19 +0400
commitce4162c9a13f8d147e898c625ffe1e10bca3b48d (patch)
treee178b605ed574fe8fcf24532f26ce13e24fe2144 /source/gameengine/GameLogic/Joystick
parentb8c294d323551591a1140e3b73e03b996303eb81 (diff)
* Joystick sensor is now only triggered from events of the selected type.
* Keyboard sensor - added (back?) support for qualifiers (Hold buttons in the UI)
Diffstat (limited to 'source/gameengine/GameLogic/Joystick')
-rw-r--r--source/gameengine/GameLogic/Joystick/SCA_Joystick.cpp24
-rw-r--r--source/gameengine/GameLogic/Joystick/SCA_Joystick.h20
-rw-r--r--source/gameengine/GameLogic/Joystick/SCA_JoystickEvents.cpp10
3 files changed, 39 insertions, 15 deletions
diff --git a/source/gameengine/GameLogic/Joystick/SCA_Joystick.cpp b/source/gameengine/GameLogic/Joystick/SCA_Joystick.cpp
index b50cfe812a9..f271baeed16 100644
--- a/source/gameengine/GameLogic/Joystick/SCA_Joystick.cpp
+++ b/source/gameengine/GameLogic/Joystick/SCA_Joystick.cpp
@@ -42,7 +42,9 @@ SCA_Joystick::SCA_Joystick(short int index)
m_buttonnum(-2),
m_hatdir(-2),
m_isinit(0),
- m_istrig(0),
+ m_istrig_axis(0),
+ m_istrig_button(0),
+ m_istrig_hat(0),
m_axismax(-1),
m_buttonmax(-1),
m_hatmax(-1)
@@ -310,13 +312,25 @@ int SCA_Joystick::pGetAxis(int axisnum, int udlr)
return 0;
}
-#define MAX2(x,y) ( (x)>(y) ? (x) : (y) )
int SCA_Joystick::pAxisTest(int axisnum)
{
#ifndef DISABLE_SDL
- if(axisnum == 1)return MAX2(abs(m_axis10), abs(m_axis11));
- if(axisnum == 2)return MAX2(abs(m_axis20), abs(m_axis21));
-#endif
+ short i1,i2;
+ if(axisnum == 1) {
+ i1 = m_axis10; i2 = m_axis11;
+ }
+ else if(axisnum == 2) {
+ i1 = m_axis20; i2 = m_axis21;
+ }
+ /* long winded way to do
+ * return MAX2(abs(i1), abs(i2))
+ * avoid abs from math.h */
+ if (i1 < 0) i1 = -i1;
+ if (i2 < 0) i2 = -i2;
+ if (i1 <i2) return i2;
+ else return i1;
+#else
return 0;
+#endif
}
diff --git a/source/gameengine/GameLogic/Joystick/SCA_Joystick.h b/source/gameengine/GameLogic/Joystick/SCA_Joystick.h
index 33cfbd74d05..8335d5538ad 100644
--- a/source/gameengine/GameLogic/Joystick/SCA_Joystick.h
+++ b/source/gameengine/GameLogic/Joystick/SCA_Joystick.h
@@ -90,7 +90,7 @@ class SCA_Joystick
int m_buttonmax;
int m_hatmax;
- /*
+ /*
* hat values stored here
*/
int m_hatnum;
@@ -106,8 +106,10 @@ class SCA_Joystick
bool m_isinit;
- /* is triggered */
- bool m_istrig;
+ /* is triggered for each event type */
+ bool m_istrig_axis;
+ bool m_istrig_button;
+ bool m_istrig_hat;
#ifndef DISABLE_SDL
/*
@@ -212,8 +214,16 @@ public:
return m_prec;
}
- bool IsTrig(void){
- return m_istrig;
+ bool IsTrigAxis(void){
+ return m_istrig_axis;
+ }
+
+ bool IsTrigButton(void){
+ return m_istrig_button;
+ }
+
+ bool IsTrigHat(void){
+ return m_istrig_hat;
}
/*
diff --git a/source/gameengine/GameLogic/Joystick/SCA_JoystickEvents.cpp b/source/gameengine/GameLogic/Joystick/SCA_JoystickEvents.cpp
index 7a2ec5b3dea..89e2420f822 100644
--- a/source/gameengine/GameLogic/Joystick/SCA_JoystickEvents.cpp
+++ b/source/gameengine/GameLogic/Joystick/SCA_JoystickEvents.cpp
@@ -38,7 +38,7 @@ void SCA_Joystick::OnAxisMotion(SDL_Event* sdl_event)
pFillAxes();
m_axisnum = sdl_event->jaxis.axis;
m_axisvalue = sdl_event->jaxis.value;
- m_istrig = 1;
+ m_istrig_axis = 1;
}
@@ -46,12 +46,12 @@ void SCA_Joystick::OnHatMotion(SDL_Event* sdl_event)
{
m_hatdir = sdl_event->jhat.value;
m_hatnum = sdl_event->jhat.hat;
- m_istrig = 1;
+ m_istrig_hat = 1;
}
void SCA_Joystick::OnButtonUp(SDL_Event* sdl_event)
{
- m_istrig = 1;
+ m_istrig_button = 1;
/* this is needed for the "all events" option
* so we know if there are no buttons pressed */
@@ -70,7 +70,7 @@ void SCA_Joystick::OnButtonDown(SDL_Event* sdl_event)
{
if(sdl_event->jbutton.button >= 0 || sdl_event->jbutton.button <= m_buttonmax)
{
- m_istrig = 1;
+ m_istrig_button = 1;
m_buttonnum = sdl_event->jbutton.button;
}
}
@@ -78,7 +78,7 @@ void SCA_Joystick::OnButtonDown(SDL_Event* sdl_event)
void SCA_Joystick::OnNothing(SDL_Event* sdl_event)
{
- m_istrig = 0;
+ m_istrig_axis = m_istrig_button = m_istrig_hat = 0;
}
/* only handle events for 1 joystick */