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authorCampbell Barton <ideasman42@gmail.com>2009-04-07 23:21:48 +0400
committerCampbell Barton <ideasman42@gmail.com>2009-04-07 23:21:48 +0400
commitd012a222a21d4a2fb7f8879484755b89f80ecbb2 (patch)
tree2ce7e1bace5ae08d6cc0386fb7063faf777efebd /source/gameengine/GameLogic/Joystick
parentca1c3be3029a7a7aada686372ca1dd6ab39f0547 (diff)
Some users have odd joysticks with more then 8 axises, increased to 16 (so 4 joysticks)
Ideally there would be no limit but I dont think its worth the effort. Also had a bug in last commit for the pytyhon api's "axisSingle" attribute, UI index starts at 1 not zero.
Diffstat (limited to 'source/gameengine/GameLogic/Joystick')
-rw-r--r--source/gameengine/GameLogic/Joystick/SCA_JoystickDefines.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/GameLogic/Joystick/SCA_JoystickDefines.h b/source/gameengine/GameLogic/Joystick/SCA_JoystickDefines.h
index 42fed51b19f..636c4dd5a42 100644
--- a/source/gameengine/GameLogic/Joystick/SCA_JoystickDefines.h
+++ b/source/gameengine/GameLogic/Joystick/SCA_JoystickDefines.h
@@ -39,7 +39,7 @@
#endif
#define JOYINDEX_MAX 8
-#define JOYAXIS_MAX 8
+#define JOYAXIS_MAX 16
#define JOYAXIS_RIGHT 0
#define JOYAXIS_UP 1