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author | Campbell Barton <ideasman42@gmail.com> | 2012-03-28 09:03:24 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-03-28 09:03:24 +0400 |
commit | 07065b27b8b37316004f40896f436d26e066f25f (patch) | |
tree | 19713fa864612e094f21a881e9816a8e1bf42b7b /source/gameengine/GameLogic/SCA_2DFilterActuator.cpp | |
parent | c9f677d24d9600d9ba07f1b258c49455bc348554 (diff) |
style cleanup
Diffstat (limited to 'source/gameengine/GameLogic/SCA_2DFilterActuator.cpp')
-rw-r--r-- | source/gameengine/GameLogic/SCA_2DFilterActuator.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp b/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp index df585c946eb..5ad5aedbd39 100644 --- a/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp +++ b/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp @@ -55,7 +55,7 @@ SCA_2DFilterActuator::SCA_2DFilterActuator( m_scene(scene) { m_gameobj = NULL; - if (gameobj){ + if (gameobj) { m_propNames = gameobj->GetPropertyNames(); m_gameobj = gameobj; } |