diff options
author | Campbell Barton <ideasman42@gmail.com> | 2010-04-18 14:28:37 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2010-04-18 14:28:37 +0400 |
commit | 8f1500da005e4f84fd593492822c6d99e768c354 (patch) | |
tree | 942f6960b50fb03430f4dcd934837213d7d76695 /source/gameengine/GameLogic/SCA_ActuatorSensor.cpp | |
parent | 45441c07d4609493aecf265b64ad0c108722e9db (diff) |
remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now.
Diffstat (limited to 'source/gameengine/GameLogic/SCA_ActuatorSensor.cpp')
-rw-r--r-- | source/gameengine/GameLogic/SCA_ActuatorSensor.cpp | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/source/gameengine/GameLogic/SCA_ActuatorSensor.cpp b/source/gameengine/GameLogic/SCA_ActuatorSensor.cpp index af5c3e7d364..c77e58d2f3b 100644 --- a/source/gameengine/GameLogic/SCA_ActuatorSensor.cpp +++ b/source/gameengine/GameLogic/SCA_ActuatorSensor.cpp @@ -34,10 +34,6 @@ #include "SCA_EventManager.h" #include "SCA_LogicManager.h" -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - SCA_ActuatorSensor::SCA_ActuatorSensor(SCA_EventManager* eventmgr, SCA_IObject* gameobj, const STR_String& actname) |