Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorBenoit Bolsee <benoit.bolsee@online.be>2009-11-16 02:58:56 +0300
committerBenoit Bolsee <benoit.bolsee@online.be>2009-11-16 02:58:56 +0300
commitb45ab480e07931406785c8fc877e7cee849c8998 (patch)
tree88dbf52d49d1a3c26a5f4683517cfd3d7d7adcbf /source/gameengine/GameLogic/SCA_EventManager.h
parent349fa813eaf413cd2f472e545e7ce2cb6b087b1c (diff)
BGE: dynamic loading patch commited. API and demo files available here: https://projects.blender.org/tracker/?func=detail&aid=19492&group_id=9&atid=127
Diffstat (limited to 'source/gameengine/GameLogic/SCA_EventManager.h')
-rw-r--r--source/gameengine/GameLogic/SCA_EventManager.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/source/gameengine/GameLogic/SCA_EventManager.h b/source/gameengine/GameLogic/SCA_EventManager.h
index debefcc45b0..8d3610acc5f 100644
--- a/source/gameengine/GameLogic/SCA_EventManager.h
+++ b/source/gameengine/GameLogic/SCA_EventManager.h
@@ -70,6 +70,11 @@ public:
virtual void EndFrame();
virtual void RegisterSensor(class SCA_ISensor* sensor);
int GetType();
+ //SG_DList &GetSensors() { return m_sensors; }
+
+
+ void Replace_LogicManager(SCA_LogicManager* logicmgr) { m_logicmgr= logicmgr; }
+ virtual void Replace_PhysicsScene(class PHY_IPhysicsEnvironment* env) { } /* only for event managers that use one */
protected:
EVENT_MANAGER_TYPE m_mgrtype;