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author | Campbell Barton <ideasman42@gmail.com> | 2011-11-06 05:39:36 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2011-11-06 05:39:36 +0400 |
commit | 4c17f8e5de94f3abc65995e7a2964bb9e6ea7642 (patch) | |
tree | 001add4dd98c14818079e5f591d584c5ece7ac6a /source/gameengine/GameLogic/SCA_IController.h | |
parent | 2a7ade9de24860bbd13e4be8480e9285d1f3fe4c (diff) |
PyUnicode_From_STR_String utility function which passes STR_String to PyUnicode_FromStringAndSize (saves a call to strlen).
Also made CValue::ConvertKeysToPython use faster list creation and improved some of the macro formatting.
Diffstat (limited to 'source/gameengine/GameLogic/SCA_IController.h')
-rw-r--r-- | source/gameengine/GameLogic/SCA_IController.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/GameLogic/SCA_IController.h b/source/gameengine/GameLogic/SCA_IController.h index 795e02dcf78..5481f2ae8e4 100644 --- a/source/gameengine/GameLogic/SCA_IController.h +++ b/source/gameengine/GameLogic/SCA_IController.h @@ -42,7 +42,7 @@ */ class SCA_IController : public SCA_ILogicBrick { - Py_Header; + Py_Header protected: std::vector<class SCA_ISensor*> m_linkedsensors; std::vector<class SCA_IActuator*> m_linkedactuators; |