diff options
author | Campbell Barton <ideasman42@gmail.com> | 2014-01-23 07:58:04 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2014-01-23 07:58:04 +0400 |
commit | 3b71cab420c642df30d9f9addee166444ce5b85b (patch) | |
tree | 50b3a4dfc9fcbb9473e65d5ab7d78b67c38c423c /source/gameengine/GameLogic/SCA_IInputDevice.h | |
parent | c02c2dfdd911fd1c92236e810f26da13f79cf8a5 (diff) |
Fix T38110: GameEngine keyboard sensor ignores unicode characters
Diffstat (limited to 'source/gameengine/GameLogic/SCA_IInputDevice.h')
-rw-r--r-- | source/gameengine/GameLogic/SCA_IInputDevice.h | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/source/gameengine/GameLogic/SCA_IInputDevice.h b/source/gameengine/GameLogic/SCA_IInputDevice.h index ce7c8650ee5..23346c29601 100644 --- a/source/gameengine/GameLogic/SCA_IInputDevice.h +++ b/source/gameengine/GameLogic/SCA_IInputDevice.h @@ -51,15 +51,17 @@ public: KX_JUSTRELEASED, }; - SCA_InputEvent(SCA_EnumInputs status=KX_NO_INPUTSTATUS,int eventval=0) + SCA_InputEvent(SCA_EnumInputs status=KX_NO_INPUTSTATUS,int eventval=0, int unicode=0) : m_status(status), - m_eventval(eventval) + m_eventval(eventval), + m_unicode(unicode) { } SCA_EnumInputs m_status; int m_eventval; + unsigned int m_unicode; }; /* Originally from wm_event_types.h, now only used by GameEngine */ |