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authorCampbell Barton <ideasman42@gmail.com>2012-07-01 02:49:33 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-07-01 02:49:33 +0400
commit8b865c01cd659006a721f4db3d6796d618c35d3c (patch)
tree96c49858e2b2fd36b5fa7c045d2fca966f1689a5 /source/gameengine/GameLogic/SCA_IInputDevice.h
parent273f56ace03e1556df17b8a6e7e4343bf73726e5 (diff)
style cleanup: comments
Diffstat (limited to 'source/gameengine/GameLogic/SCA_IInputDevice.h')
-rw-r--r--source/gameengine/GameLogic/SCA_IInputDevice.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/source/gameengine/GameLogic/SCA_IInputDevice.h b/source/gameengine/GameLogic/SCA_IInputDevice.h
index 01f525f8eb7..0382a2efd21 100644
--- a/source/gameengine/GameLogic/SCA_IInputDevice.h
+++ b/source/gameengine/GameLogic/SCA_IInputDevice.h
@@ -274,14 +274,14 @@ public:
protected:
/**
- m_eventStatusTables are two tables that contain current and previous
- status of all events
- */
+ * m_eventStatusTables are two tables that contain current and previous
+ * status of all events
+ */
SCA_InputEvent m_eventStatusTables[2][SCA_IInputDevice::KX_MAX_KEYS];
/**
- m_currentTable is index for m_keyStatusTable that toggle between 0 or 1
- */
+ * m_currentTable is index for m_keyStatusTable that toggle between 0 or 1
+ */
int m_currentTable;
void ClearStatusTable(int tableid);