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authorBenoit Bolsee <benoit.bolsee@online.be>2009-01-02 20:43:56 +0300
committerBenoit Bolsee <benoit.bolsee@online.be>2009-01-02 20:43:56 +0300
commitcc569504d0468ec19a1018ea804aa418c134cb0f (patch)
tree732f5d6fe3d742f63dae5f6e899aea566ae52b0f /source/gameengine/GameLogic/SCA_ILogicBrick.cpp
parentabd4934d1aeceafaa2fc242f00db0ba53a7e24db (diff)
BGE API Cleanup: update the python attribute definition framework.
* Value clamping to min/max is now supported as an option for integer, float and string attribute (for string clamping=trim to max length) * Post check function now take PyAttributeDef parameter so that more generic function can be written. * Definition of SCA_ILogicBrick::CheckProperty() function to check that a string attribute contains a valid property name of the parent game object. * Definition of enum attribute vi KX_PYATTRIBUTE_ENUM... macros. Enum are handled just like integer but to be totally paranoid, the sizeof() of the enum member is check at run time to match integer size. * More bricks updated to use the framework.
Diffstat (limited to 'source/gameengine/GameLogic/SCA_ILogicBrick.cpp')
-rw-r--r--source/gameengine/GameLogic/SCA_ILogicBrick.cpp18
1 files changed, 17 insertions, 1 deletions
diff --git a/source/gameengine/GameLogic/SCA_ILogicBrick.cpp b/source/gameengine/GameLogic/SCA_ILogicBrick.cpp
index 515b485061d..37658480c05 100644
--- a/source/gameengine/GameLogic/SCA_ILogicBrick.cpp
+++ b/source/gameengine/GameLogic/SCA_ILogicBrick.cpp
@@ -252,7 +252,23 @@ PyMethodDef SCA_ILogicBrick::Methods[] = {
{NULL,NULL} //Sentinel
};
-
+int SCA_ILogicBrick::CheckProperty(void *self, const PyAttributeDef *attrdef)
+{
+ if (attrdef->m_type != KX_PYATTRIBUTE_TYPE_STRING || attrdef->m_length != 1) {
+ PyErr_SetString(PyExc_AttributeError, "inconsistent check function for attribute type, report to blender.org");
+ return 1;
+ }
+ SCA_ILogicBrick* brick = reinterpret_cast<SCA_ILogicBrick*>(self);
+ STR_String* var = reinterpret_cast<STR_String*>((char*)self+attrdef->m_offset);
+ CValue* prop = brick->GetParent()->FindIdentifier(*var);
+ bool error = prop->IsError();
+ prop->Release();
+ if (error) {
+ PyErr_SetString(PyExc_ValueError, "string does not correspond to a property");
+ return 1;
+ }
+ return 0;
+}
PyObject*
SCA_ILogicBrick::_getattr(const STR_String& attr)