diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-06-09 00:08:19 +0400 |
---|---|---|
committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-06-09 00:08:19 +0400 |
commit | c8b4cf92067ffeb625aa39003baf5d8f7c3f0025 (patch) | |
tree | c6c50dbc3d90a65fca6c1ca56a93e4a57cf7e154 /source/gameengine/GameLogic/SCA_ILogicBrick.cpp | |
parent | e93db433a086a3e739c0f4026cd500f0b595b0f1 (diff) | |
parent | d76a6f5231c015c35123d22e1f5c3ffcdfbf9bbd (diff) |
2.50:
svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r19820:HEAD
Notes:
* Game and sequencer RNA, and sequencer header are now out of date
a bit after changes in trunk.
* I didn't know how to port these bugfixes, most likely they are
not needed anymore.
* Fix "duplicate strip" always increase the user count for ipo.
* IPO pinning on sequencer strips was lost during Undo.
Diffstat (limited to 'source/gameengine/GameLogic/SCA_ILogicBrick.cpp')
-rw-r--r-- | source/gameengine/GameLogic/SCA_ILogicBrick.cpp | 66 |
1 files changed, 18 insertions, 48 deletions
diff --git a/source/gameengine/GameLogic/SCA_ILogicBrick.cpp b/source/gameengine/GameLogic/SCA_ILogicBrick.cpp index 3cd750ff63b..2dc80f54568 100644 --- a/source/gameengine/GameLogic/SCA_ILogicBrick.cpp +++ b/source/gameengine/GameLogic/SCA_ILogicBrick.cpp @@ -71,13 +71,6 @@ void SCA_ILogicBrick::SetUeberExecutePriority(int execute_Priority) -SCA_IObject* SCA_ILogicBrick::GetParent() -{ - return m_gameobj; -} - - - void SCA_ILogicBrick::ReParent(SCA_IObject* parent) { m_gameobj = parent; @@ -130,33 +123,17 @@ double SCA_ILogicBrick::GetNumber() -STR_String SCA_ILogicBrick::GetName() +STR_String& SCA_ILogicBrick::GetName() { return m_name; } -void SCA_ILogicBrick::SetName(STR_String name) -{ - m_name = name; -} - - - -void SCA_ILogicBrick::ReplicaSetName(STR_String name) +void SCA_ILogicBrick::SetName(const char *name) { m_name = name; } - - - -bool SCA_ILogicBrick::IsActive() -{ - return m_bActive; -} - - bool SCA_ILogicBrick::LessComparedTo(SCA_ILogicBrick* other) { @@ -165,22 +142,6 @@ bool SCA_ILogicBrick::LessComparedTo(SCA_ILogicBrick* other) (this->m_Execute_Priority < other->m_Execute_Priority)); } - - -void SCA_ILogicBrick::SetActive(bool active) -{ - m_bActive=active; - if (active) - { - //m_gameobj->SetDebugColor(GetDrawColor()); - } else - { - //m_gameobj->ResetDebugColor(); - } -} - - - void SCA_ILogicBrick::RegisterEvent(CValue* eventval) { if (m_eventval) @@ -217,8 +178,13 @@ CValue* SCA_ILogicBrick::GetEvent() /* python stuff */ PyTypeObject SCA_ILogicBrick::Type = { - PyObject_HEAD_INIT(NULL) - 0, +#if (PY_VERSION_HEX >= 0x02060000) + PyVarObject_HEAD_INIT(NULL, 0) +#else + /* python 2.5 and below */ + PyObject_HEAD_INIT( NULL ) /* required py macro */ + 0, /* ob_size */ +#endif "SCA_ILogicBrick", sizeof(PyObjectPlus_Proxy), 0, @@ -256,7 +222,8 @@ PyMethodDef SCA_ILogicBrick::Methods[] = { PyAttributeDef SCA_ILogicBrick::Attributes[] = { KX_PYATTRIBUTE_RO_FUNCTION("owner", SCA_ILogicBrick, pyattr_get_owner), - KX_PYATTRIBUTE_INT_RW("executePriority",0,100000,false,SCA_ILogicBrick,m_Execute_Ueber_Priority), + KX_PYATTRIBUTE_INT_RW("executePriority",0,100000,false,SCA_ILogicBrick,m_Execute_Priority), + KX_PYATTRIBUTE_STRING_RO("name", SCA_ILogicBrick, m_name), {NULL} //Sentinel }; @@ -278,12 +245,15 @@ int SCA_ILogicBrick::CheckProperty(void *self, const PyAttributeDef *attrdef) return 0; } -PyObject* -SCA_ILogicBrick::py_getattro(PyObject *attr) +PyObject* SCA_ILogicBrick::py_getattro(PyObject *attr) { py_getattro_up(CValue); } +PyObject* SCA_ILogicBrick::py_getattro_dict() { + py_getattro_dict_up(CValue); +} + int SCA_ILogicBrick::py_setattro(PyObject *attr, PyObject *value) { py_setattro_up(CValue); @@ -316,7 +286,7 @@ PyObject* SCA_ILogicBrick::PySetExecutePriority(PyObject* args) return NULL; } - m_Execute_Ueber_Priority = priority; + m_Execute_Priority = priority; Py_RETURN_NONE; } @@ -326,7 +296,7 @@ PyObject* SCA_ILogicBrick::PySetExecutePriority(PyObject* args) PyObject* SCA_ILogicBrick::PyGetExecutePriority() { ShowDeprecationWarning("getExecutePriority()", "the executePriority property"); - return PyInt_FromLong(m_Execute_Ueber_Priority); + return PyInt_FromLong(m_Execute_Priority); } |