diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-01-16 09:27:11 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-01-16 09:27:11 +0400 |
commit | fb4ad50cee70931ca390bb82a63c394ffef4d624 (patch) | |
tree | 4de5f04294f8a01bf90b1a8b40c0a3c6f0a87110 /source/gameengine/GameLogic/SCA_ILogicBrick.h | |
parent | dc8b2197266899bd82bc0b625fd7aba0d8efe252 (diff) |
use defines for property name lenghths in the BGE, were using 31,32,64,100.
Diffstat (limited to 'source/gameengine/GameLogic/SCA_ILogicBrick.h')
-rw-r--r-- | source/gameengine/GameLogic/SCA_ILogicBrick.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/gameengine/GameLogic/SCA_ILogicBrick.h b/source/gameengine/GameLogic/SCA_ILogicBrick.h index 87b37a8ef39..051bc2aafce 100644 --- a/source/gameengine/GameLogic/SCA_ILogicBrick.h +++ b/source/gameengine/GameLogic/SCA_ILogicBrick.h @@ -133,8 +133,8 @@ public: /* for moving logic bricks between scenes */ - virtual void Replace_IScene(SCA_IScene *val) {}; - virtual void Replace_NetworkScene(NG_NetworkScene *val) {}; + virtual void Replace_IScene(SCA_IScene *val) {} + virtual void Replace_NetworkScene(NG_NetworkScene *val) {} #ifdef WITH_PYTHON // python methods |