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authorBenoit Bolsee <benoit.bolsee@online.be>2009-09-25 01:22:24 +0400
committerBenoit Bolsee <benoit.bolsee@online.be>2009-09-25 01:22:24 +0400
commit1483fafd1372a3d3e025d08634e798adb7da512f (patch)
tree9191765749e29866339f4c31d892603f5f8b334d /source/gameengine/GameLogic/SCA_IObject.cpp
parentc995c605f640d8d688e6e58e0fe247ca83f91696 (diff)
parent222fe6b1a5d49f67177cbb762f55a0e482145f5d (diff)
Merge of itasc branch. Project files, scons and cmake should be working. Makefile updated but not tested. Comes with Eigen2 2.0.6 C++ matrix library.
Diffstat (limited to 'source/gameengine/GameLogic/SCA_IObject.cpp')
-rw-r--r--source/gameengine/GameLogic/SCA_IObject.cpp29
1 files changed, 28 insertions, 1 deletions
diff --git a/source/gameengine/GameLogic/SCA_IObject.cpp b/source/gameengine/GameLogic/SCA_IObject.cpp
index 2bffd029bd4..fbf66b64d08 100644
--- a/source/gameengine/GameLogic/SCA_IObject.cpp
+++ b/source/gameengine/GameLogic/SCA_IObject.cpp
@@ -26,6 +26,7 @@
* ***** END GPL LICENSE BLOCK *****
*/
#include <iostream>
+#include <algorithm>
#include "SCA_IObject.h"
#include "SCA_ISensor.h"
@@ -76,6 +77,12 @@ SCA_IObject::~SCA_IObject()
(*ita)->Delete();
}
+ SCA_ObjectList::iterator ito;
+ for (ito = m_registeredObjects.begin(); !(ito==m_registeredObjects.end()); ++ito)
+ {
+ (*ito)->UnlinkObject(this);
+ }
+
//T_InterpolatorList::iterator i;
//for (i = m_interpolators.begin(); !(i == m_interpolators.end()); ++i) {
// delete *i;
@@ -123,6 +130,26 @@ void SCA_IObject::UnregisterActuator(SCA_IActuator* act)
}
}
+void SCA_IObject::RegisterObject(SCA_IObject* obj)
+{
+ // one object may be registered multiple times via constraint target
+ // store multiple reference, this will serve as registration counter
+ m_registeredObjects.push_back(obj);
+}
+
+void SCA_IObject::UnregisterObject(SCA_IObject* obj)
+{
+ SCA_ObjectList::iterator ito;
+ for (ito = m_registeredObjects.begin(); ito != m_registeredObjects.end(); ++ito)
+ {
+ if ((*ito) == obj) {
+ (*ito) = m_registeredObjects.back();
+ m_registeredObjects.pop_back();
+ break;
+ }
+ }
+}
+
void SCA_IObject::ReParentLogic()
{
SCA_ActuatorList& oldactuators = GetActuators();
@@ -165,7 +192,7 @@ void SCA_IObject::ReParentLogic()
// a new object cannot be client of any actuator
m_registeredActuators.clear();
-
+ m_registeredObjects.clear();
}