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authorCampbell Barton <ideasman42@gmail.com>2009-02-25 06:26:02 +0300
committerCampbell Barton <ideasman42@gmail.com>2009-02-25 06:26:02 +0300
commit2eb85c01f3e0ea2ba9dd129ae70e8b370953d7b5 (patch)
treeba17d1fecef75d17946361484c48be4361406875 /source/gameengine/GameLogic/SCA_IObject.cpp
parent56e9c87309e155d6710067759c415279848b6bea (diff)
remove warnings for the BGE
- variables that shadow vers declared earlier - Py_Fatal print an error to the stderr - gcc was complaining about the order of initialized vars (for classes) - const return values for ints and bools didnt do anything. - braces for ambiguous if statements
Diffstat (limited to 'source/gameengine/GameLogic/SCA_IObject.cpp')
-rw-r--r--source/gameengine/GameLogic/SCA_IObject.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/GameLogic/SCA_IObject.cpp b/source/gameengine/GameLogic/SCA_IObject.cpp
index 3afc48b719c..e5ca26eac85 100644
--- a/source/gameengine/GameLogic/SCA_IObject.cpp
+++ b/source/gameengine/GameLogic/SCA_IObject.cpp
@@ -40,7 +40,7 @@
MT_Point3 SCA_IObject::m_sDummy=MT_Point3(0,0,0);
-SCA_IObject::SCA_IObject(PyTypeObject* T): m_initState(0), m_state(0), CValue(T)
+SCA_IObject::SCA_IObject(PyTypeObject* T): CValue(T), m_initState(0), m_state(0)
{
m_suspended = false;
}