diff options
author | Kent Mein <mein@cs.umn.edu> | 2002-12-27 16:11:01 +0300 |
---|---|---|
committer | Kent Mein <mein@cs.umn.edu> | 2002-12-27 16:11:01 +0300 |
commit | f1c4f705a19cc9ae306431be7a970712a40a2d9a (patch) | |
tree | a0dac6b28132e480266a7d7c2d5f2c75613ca1a1 /source/gameengine/GameLogic/SCA_IObject.h | |
parent | f78de74b202cefa087e9d6d1ac62a6d4f0bcf6eb (diff) |
Removed the config.h thing from the .h's in the source dir.
So we should be all set now :)
Kent
--
mein@cs.umn.edu
Diffstat (limited to 'source/gameengine/GameLogic/SCA_IObject.h')
-rw-r--r-- | source/gameengine/GameLogic/SCA_IObject.h | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/source/gameengine/GameLogic/SCA_IObject.h b/source/gameengine/GameLogic/SCA_IObject.h index 68c3944d49d..f1409871de8 100644 --- a/source/gameengine/GameLogic/SCA_IObject.h +++ b/source/gameengine/GameLogic/SCA_IObject.h @@ -39,20 +39,14 @@ #include "Value.h" #include <vector> -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - class SCA_ISensor; class SCA_IController; class SCA_IActuator; - typedef std::vector<SCA_ISensor *> SCA_SensorList; typedef std::vector<SCA_IController *> SCA_ControllerList; typedef std::vector<SCA_IActuator *> SCA_ActuatorList; - class SCA_IObject : public CValue { |