Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorBenoit Bolsee <benoit.bolsee@online.be>2008-04-20 01:15:37 +0400
committerBenoit Bolsee <benoit.bolsee@online.be>2008-04-20 01:15:37 +0400
commitbdf5c0689b1617118cd7f327139a928ec04c47bf (patch)
treecb2e5b68672b46886372405b3bc52cd82796a502 /source/gameengine/GameLogic/SCA_IScene.h
parentb0049e608859bd129bb5c13fecdd161811741185 (diff)
BGE bug fix: crash at exit when object with Radar/Near sensor has debug properties
Diffstat (limited to 'source/gameengine/GameLogic/SCA_IScene.h')
-rw-r--r--source/gameengine/GameLogic/SCA_IScene.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/gameengine/GameLogic/SCA_IScene.h b/source/gameengine/GameLogic/SCA_IScene.h
index 23c9c37fd6e..d18778a37c2 100644
--- a/source/gameengine/GameLogic/SCA_IScene.h
+++ b/source/gameengine/GameLogic/SCA_IScene.h
@@ -59,6 +59,7 @@ public:
std::vector<SCA_DebugProp*>& GetDebugProperties();
void AddDebugProperty(class CValue* debugprop,
const STR_String &name);
+ void RemoveAllDebugProperties();
};
#endif //__KX_ISCENE_H