diff options
author | Campbell Barton <ideasman42@gmail.com> | 2009-09-30 01:42:40 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2009-09-30 01:42:40 +0400 |
commit | 98ee2a781dd20bb58f72ee5700a11b2dd5124d74 (patch) | |
tree | 44825775e2d4ddc51d2138755b55c46fc17bb617 /source/gameengine/GameLogic/SCA_ISensor.h | |
parent | 53f0c3b018a995bbada591351568e4bb217dd1df (diff) |
option to build the BGE without python, uses existing python check (cmake and scons)
when python is disabled videotextures are not built.
Diffstat (limited to 'source/gameengine/GameLogic/SCA_ISensor.h')
-rw-r--r-- | source/gameengine/GameLogic/SCA_ISensor.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/gameengine/GameLogic/SCA_ISensor.h b/source/gameengine/GameLogic/SCA_ISensor.h index 742b05bd88b..fce5f340be1 100644 --- a/source/gameengine/GameLogic/SCA_ISensor.h +++ b/source/gameengine/GameLogic/SCA_ISensor.h @@ -171,6 +171,7 @@ public: bool IsNoLink() const { return !m_links; } +#ifndef DISABLE_PYTHON /* Python functions: */ KX_PYMETHOD_DOC_NOARGS(SCA_ISensor,reset); @@ -178,6 +179,7 @@ public: static PyObject* pyattr_get_positive(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef); static int pyattr_check_level(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef); static int pyattr_check_tap(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef); +#endif // DISABLE_PYTHON }; #endif //__SCA_ISENSOR |