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author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2008-11-13 00:16:53 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2008-11-13 00:16:53 +0300 |
commit | bdfe7d89e2f1292644577972c716931b4ce3c6c3 (patch) | |
tree | d00eb50b749cb001e2b08272c91791e66740b05d /source/gameengine/GameLogic/SCA_ISensor.h | |
parent | 78a1c27c4a6abe0ed31ca93ad21910f3df04da56 (diff) | |
parent | 7e4db234cee71ead34ee81a12e27da4bd548eb4b (diff) |
Merge of trunk into blender 2.5:
svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r12987:17416
Issues:
* GHOST/X11 had conflicting changes. Some code was added in 2.5, which was
later added in trunk also, but reverted partially, specifically revision
16683. I have left out this reversion in the 2.5 branch since I think it is
needed there.
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=16683
* Scons had various conflicting changes, I decided to go with trunk version
for everything except priorities and some library renaming.
* In creator.c, there were various fixes and fixes for fixes related to the -w
-W and -p options. In 2.5 -w and -W is not coded yet, and -p is done
differently. Since this is changed so much, and I don't think those fixes
would be needed in 2.5, I've left them out.
* Also in creator.c: there was code for a python bugfix where the screen was not
initialized when running with -P. The code that initializes the screen there
I had to disable, that can't work in 2.5 anymore but left it commented as a
reminder.
Further I had to disable some new function calls. using src/ and python/, as
was done already in this branch, disabled function calls:
* bpath.c: error reporting
* BME_conversions.c: editmesh conversion functions.
* SHD_dynamic: disabled almost completely, there is no python/.
* KX_PythonInit.cpp and Ketsji/ build files: Mathutils is not there, disabled.
* text.c: clipboard copy call.
* object.c: OB_SUPPORT_MATERIAL.
* DerivedMesh.c and subsurf_ccg, stipple_quarttone.
Still to be done:
* Go over files and functions that were moved to a different location but could
still use changes that were done in trunk.
Diffstat (limited to 'source/gameengine/GameLogic/SCA_ISensor.h')
-rw-r--r-- | source/gameengine/GameLogic/SCA_ISensor.h | 53 |
1 files changed, 44 insertions, 9 deletions
diff --git a/source/gameengine/GameLogic/SCA_ISensor.h b/source/gameengine/GameLogic/SCA_ISensor.h index 000a4951e0f..d1872009291 100644 --- a/source/gameengine/GameLogic/SCA_ISensor.h +++ b/source/gameengine/GameLogic/SCA_ISensor.h @@ -34,6 +34,8 @@ #include "SCA_ILogicBrick.h" +#include <vector> + /** * Interface Class for all logic Sensors. Implements * pulsemode,pulsefrequency */ @@ -61,12 +63,21 @@ class SCA_ISensor : public SCA_ILogicBrick /** invert the output signal*/ bool m_invert; + /** detect level instead of edge*/ + bool m_level; + + /** sensor has been reset */ + bool m_reset; + /** Sensor must ignore updates? */ bool m_suspended; - /** Pass the activation on to the logic manager.*/ - void SignalActivation(class SCA_LogicManager* logicmgr); - + /** number of connections to controller */ + int m_links; + + /** list of controllers that have just activated this sensor because of a state change */ + std::vector<class SCA_IController*> m_newControllers; + public: SCA_ISensor(SCA_IObject* gameobj, class SCA_EventManager* eventmgr, @@ -81,6 +92,7 @@ public: void Activate(class SCA_LogicManager* logicmgr,CValue* event); virtual bool Evaluate(CValue* event) = 0; virtual bool IsPositiveTrigger(); + virtual void Init(); virtual PyObject* _getattr(const STR_String& attr); virtual CValue* GetReplica()=0; @@ -94,10 +106,19 @@ public: bool negmode, int freq); + /** Release sensor + * For property sensor, it is used to release the pre-calculated expression + * so that self references are removed before the sensor itself is released + */ + virtual void Delete() { Release(); } /** Set inversion of pulses on or off. */ void SetInvert(bool inv); + /** set the level detection on or off */ + void SetLevel(bool lvl); + + virtual void RegisterToManager(); + virtual void UnregisterToManager(); - void RegisterToManager(); virtual float GetNumber(); /** Stop sensing for a while. */ @@ -109,16 +130,30 @@ public: /** Resume sensing. */ void Resume(); + void AddNewController(class SCA_IController* controller) + { m_newControllers.push_back(controller); } + void ClrLink() + { m_links = 0; } + void IncLink() + { if (!m_links++) RegisterToManager(); } + void DecLink(); + bool IsNoLink() const + { return !m_links; } + /* Python functions: */ - KX_PYMETHOD_DOC(SCA_ISensor,IsPositive); - KX_PYMETHOD_DOC(SCA_ISensor,GetUsePosPulseMode); + KX_PYMETHOD_DOC_NOARGS(SCA_ISensor,IsPositive); + KX_PYMETHOD_DOC_NOARGS(SCA_ISensor,IsTriggered); + KX_PYMETHOD_DOC_NOARGS(SCA_ISensor,GetUsePosPulseMode); KX_PYMETHOD_DOC(SCA_ISensor,SetUsePosPulseMode); - KX_PYMETHOD_DOC(SCA_ISensor,GetFrequency); + KX_PYMETHOD_DOC_NOARGS(SCA_ISensor,GetFrequency); KX_PYMETHOD_DOC(SCA_ISensor,SetFrequency); - KX_PYMETHOD_DOC(SCA_ISensor,GetUseNegPulseMode); + KX_PYMETHOD_DOC_NOARGS(SCA_ISensor,GetUseNegPulseMode); KX_PYMETHOD_DOC(SCA_ISensor,SetUseNegPulseMode); - KX_PYMETHOD_DOC(SCA_ISensor,GetInvert); + KX_PYMETHOD_DOC_NOARGS(SCA_ISensor,GetInvert); KX_PYMETHOD_DOC(SCA_ISensor,SetInvert); + KX_PYMETHOD_DOC_NOARGS(SCA_ISensor,GetLevel); + KX_PYMETHOD_DOC(SCA_ISensor,SetLevel); + KX_PYMETHOD_DOC_NOARGS(SCA_ISensor,Reset); }; |