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authorCampbell Barton <ideasman42@gmail.com>2009-09-30 01:42:40 +0400
committerCampbell Barton <ideasman42@gmail.com>2009-09-30 01:42:40 +0400
commit98ee2a781dd20bb58f72ee5700a11b2dd5124d74 (patch)
tree44825775e2d4ddc51d2138755b55c46fc17bb617 /source/gameengine/GameLogic/SCA_ISensor.h
parent53f0c3b018a995bbada591351568e4bb217dd1df (diff)
option to build the BGE without python, uses existing python check (cmake and scons)
when python is disabled videotextures are not built.
Diffstat (limited to 'source/gameengine/GameLogic/SCA_ISensor.h')
-rw-r--r--source/gameengine/GameLogic/SCA_ISensor.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/gameengine/GameLogic/SCA_ISensor.h b/source/gameengine/GameLogic/SCA_ISensor.h
index 742b05bd88b..fce5f340be1 100644
--- a/source/gameengine/GameLogic/SCA_ISensor.h
+++ b/source/gameengine/GameLogic/SCA_ISensor.h
@@ -171,6 +171,7 @@ public:
bool IsNoLink() const
{ return !m_links; }
+#ifndef DISABLE_PYTHON
/* Python functions: */
KX_PYMETHOD_DOC_NOARGS(SCA_ISensor,reset);
@@ -178,6 +179,7 @@ public:
static PyObject* pyattr_get_positive(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
static int pyattr_check_level(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
static int pyattr_check_tap(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
+#endif // DISABLE_PYTHON
};
#endif //__SCA_ISENSOR