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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2008-11-13 00:16:53 +0300
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2008-11-13 00:16:53 +0300
commitbdfe7d89e2f1292644577972c716931b4ce3c6c3 (patch)
treed00eb50b749cb001e2b08272c91791e66740b05d /source/gameengine/GameLogic/SCA_JoystickManager.cpp
parent78a1c27c4a6abe0ed31ca93ad21910f3df04da56 (diff)
parent7e4db234cee71ead34ee81a12e27da4bd548eb4b (diff)
Merge of trunk into blender 2.5:
svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r12987:17416 Issues: * GHOST/X11 had conflicting changes. Some code was added in 2.5, which was later added in trunk also, but reverted partially, specifically revision 16683. I have left out this reversion in the 2.5 branch since I think it is needed there. http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=16683 * Scons had various conflicting changes, I decided to go with trunk version for everything except priorities and some library renaming. * In creator.c, there were various fixes and fixes for fixes related to the -w -W and -p options. In 2.5 -w and -W is not coded yet, and -p is done differently. Since this is changed so much, and I don't think those fixes would be needed in 2.5, I've left them out. * Also in creator.c: there was code for a python bugfix where the screen was not initialized when running with -P. The code that initializes the screen there I had to disable, that can't work in 2.5 anymore but left it commented as a reminder. Further I had to disable some new function calls. using src/ and python/, as was done already in this branch, disabled function calls: * bpath.c: error reporting * BME_conversions.c: editmesh conversion functions. * SHD_dynamic: disabled almost completely, there is no python/. * KX_PythonInit.cpp and Ketsji/ build files: Mathutils is not there, disabled. * text.c: clipboard copy call. * object.c: OB_SUPPORT_MATERIAL. * DerivedMesh.c and subsurf_ccg, stipple_quarttone. Still to be done: * Go over files and functions that were moved to a different location but could still use changes that were done in trunk.
Diffstat (limited to 'source/gameengine/GameLogic/SCA_JoystickManager.cpp')
-rw-r--r--source/gameengine/GameLogic/SCA_JoystickManager.cpp43
1 files changed, 25 insertions, 18 deletions
diff --git a/source/gameengine/GameLogic/SCA_JoystickManager.cpp b/source/gameengine/GameLogic/SCA_JoystickManager.cpp
index a095ad2a594..f3ce549a637 100644
--- a/source/gameengine/GameLogic/SCA_JoystickManager.cpp
+++ b/source/gameengine/GameLogic/SCA_JoystickManager.cpp
@@ -40,42 +40,49 @@ SCA_JoystickManager::SCA_JoystickManager(class SCA_LogicManager* logicmgr)
: SCA_EventManager(JOY_EVENTMGR),
m_logicmgr(logicmgr)
{
- m_joystick = new SCA_Joystick();
- m_joystick->CreateJoystickDevice();
+ int i;
+ for (i=0; i<JOYINDEX_MAX; i++) {
+ m_joystick[i] = SCA_Joystick::GetInstance( i );
+ }
}
SCA_JoystickManager::~SCA_JoystickManager()
{
- m_joystick->DestroyJoystickDevice();
- delete m_joystick;
+ int i;
+ for (i=0; i<JOYINDEX_MAX; i++) {
+ if(m_joystick[i])
+ m_joystick[i]->ReleaseInstance();
+ }
}
void SCA_JoystickManager::NextFrame(double curtime,double deltatime)
{
- for (unsigned int i = 0; i < m_sensors.size(); i++)
- {
- SCA_JoystickSensor* joysensor = (SCA_JoystickSensor*) m_sensors[i];
- if(!joysensor->IsSuspended())
+ if (m_sensors.size()==0) {
+ return;
+ }
+ else {
+ set<SCA_ISensor*>::iterator it;
+#ifndef DISABLE_SDL
+ SCA_Joystick::HandleEvents(); /* Handle all SDL Joystick events */
+#endif
+ for (it = m_sensors.begin(); it != m_sensors.end(); it++)
{
- m_joystick->HandleEvents();
- joysensor->Activate(m_logicmgr, NULL);
+ SCA_JoystickSensor* joysensor = (SCA_JoystickSensor*)(*it);
+ if(!joysensor->IsSuspended())
+ {
+ joysensor->Activate(m_logicmgr, NULL);
+ }
}
}
}
-void SCA_JoystickManager::RegisterSensor(SCA_ISensor* sensor)
-{
- m_sensors.push_back(sensor);
-}
-
-
-SCA_Joystick *SCA_JoystickManager::GetJoystickDevice()
+SCA_Joystick *SCA_JoystickManager::GetJoystickDevice( short int joyindex)
{
/*
*Return the instance of SCA_Joystick for use
*/
- return m_joystick;
+ return m_joystick[joyindex];
}