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author | Kester Maddock <Christopher.Maddock.1@uni.massey.ac.nz> | 2005-03-25 13:33:39 +0300 |
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committer | Kester Maddock <Christopher.Maddock.1@uni.massey.ac.nz> | 2005-03-25 13:33:39 +0300 |
commit | c844aa265ad4eb50ad0e18661470fa6092052728 (patch) | |
tree | c4a778ab1227e4266022fd076e8a0cb709badd13 /source/gameengine/GameLogic/SCA_JoystickManager.h | |
parent | 3dd17cec3bcaa3885e14630e6a71a8486e9b2697 (diff) |
Big patches:
Erwin Coumans: Abstract the physics engine
Charlie C: Joystick fixes
Me: Moved the ray cast (shadows, mouse sensor & ray sensor)
Diffstat (limited to 'source/gameengine/GameLogic/SCA_JoystickManager.h')
-rw-r--r-- | source/gameengine/GameLogic/SCA_JoystickManager.h | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/source/gameengine/GameLogic/SCA_JoystickManager.h b/source/gameengine/GameLogic/SCA_JoystickManager.h index c6ca0a4990c..5c892d71f6c 100644 --- a/source/gameengine/GameLogic/SCA_JoystickManager.h +++ b/source/gameengine/GameLogic/SCA_JoystickManager.h @@ -43,14 +43,15 @@ class SCA_JoystickManager : public SCA_EventManager /** * SDL Joystick Class Instance */ - SCA_Joystick Joystick; + SCA_Joystick *m_joystick; public: SCA_JoystickManager(class SCA_LogicManager* logicmgr); virtual ~SCA_JoystickManager(); virtual void NextFrame(double curtime,double deltatime); virtual void RegisterSensor(SCA_ISensor* sensor); - SCA_Joystick GetJoystickDevice(void); + SCA_Joystick* GetJoystickDevice(void); }; #endif + |