diff options
author | Campbell Barton <ideasman42@gmail.com> | 2009-09-30 01:42:40 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2009-09-30 01:42:40 +0400 |
commit | 98ee2a781dd20bb58f72ee5700a11b2dd5124d74 (patch) | |
tree | 44825775e2d4ddc51d2138755b55c46fc17bb617 /source/gameengine/GameLogic/SCA_JoystickSensor.cpp | |
parent | 53f0c3b018a995bbada591351568e4bb217dd1df (diff) |
option to build the BGE without python, uses existing python check (cmake and scons)
when python is disabled videotextures are not built.
Diffstat (limited to 'source/gameengine/GameLogic/SCA_JoystickSensor.cpp')
-rw-r--r-- | source/gameengine/GameLogic/SCA_JoystickSensor.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/source/gameengine/GameLogic/SCA_JoystickSensor.cpp b/source/gameengine/GameLogic/SCA_JoystickSensor.cpp index 4936b380352..9ac64b7f31e 100644 --- a/source/gameengine/GameLogic/SCA_JoystickSensor.cpp +++ b/source/gameengine/GameLogic/SCA_JoystickSensor.cpp @@ -32,6 +32,7 @@ #include "PyObjectPlus.h" +#include <stdio.h> #include <iostream> @@ -244,6 +245,7 @@ bool SCA_JoystickSensor::isValid(SCA_JoystickSensor::KX_JOYSENSORMODE m) return res; } +#ifndef DISABLE_PYTHON /* ------------------------------------------------------------------------- */ /* Python functions */ @@ -413,3 +415,5 @@ PyObject* SCA_JoystickSensor::pyattr_get_connected(void *self_v, const KX_PYATTR SCA_Joystick *joy = ((SCA_JoystickManager *)self->m_eventmgr)->GetJoystickDevice(self->m_joyindex); return PyBool_FromLong( joy ? joy->Connected() : 0 ); } + +#endif |