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authorCampbell Barton <ideasman42@gmail.com>2009-04-07 10:23:45 +0400
committerCampbell Barton <ideasman42@gmail.com>2009-04-07 10:23:45 +0400
commit885fa49aa4cd49a552bfe6210e3cb4701c4a5d04 (patch)
treea92028138d51c136190dceaaaf600a58246c823c /source/gameengine/GameLogic/SCA_JoystickSensor.h
parent816a9f3acb47f97d5bf92ae7ae8803e31f4a9f0a (diff)
BGE Joystick Sensor
- Raised limit of 2 axis to 4 axis pairs (4==8 joysticks axis pairs) - Added a new Joystick Sensor type "Single Axis", so you can detect horizontal or vertical movement, rather then just Up/Down/Left/Right - added Python attribute "axisSingle" so you can get the value from the selected axis (rather then getting it out of the axis list) - renamed Py attribute "axisPosition" to "axisValues" (was never in a release) If we need to increase the axis limit again just change JOYAXIS_MAX and the button limits.
Diffstat (limited to 'source/gameengine/GameLogic/SCA_JoystickSensor.h')
-rw-r--r--source/gameengine/GameLogic/SCA_JoystickSensor.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/source/gameengine/GameLogic/SCA_JoystickSensor.h b/source/gameengine/GameLogic/SCA_JoystickSensor.h
index f8a3eb8756a..cf3e7e74414 100644
--- a/source/gameengine/GameLogic/SCA_JoystickSensor.h
+++ b/source/gameengine/GameLogic/SCA_JoystickSensor.h
@@ -93,6 +93,7 @@ class SCA_JoystickSensor :public SCA_ISensor
KX_JOYSENSORMODE_AXIS,
KX_JOYSENSORMODE_BUTTON,
KX_JOYSENSORMODE_HAT,
+ KX_JOYSENSORMODE_AXIS_SINGLE,
KX_JOYSENSORMODE_MAX
};
bool isValid(KX_JOYSENSORMODE);
@@ -148,7 +149,8 @@ public:
KX_PYMETHOD_DOC_NOARGS(SCA_JoystickSensor,NumberOfHats);
KX_PYMETHOD_DOC_NOARGS(SCA_JoystickSensor,Connected);
- static PyObject* pyattr_get_axis_position(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
+ static PyObject* pyattr_get_axis_values(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
+ static PyObject* pyattr_get_axis_single(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
static PyObject* pyattr_get_num_axis(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
static PyObject* pyattr_get_num_buttons(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
static PyObject* pyattr_get_num_hats(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);