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authorJoshua Leung <aligorith@gmail.com>2008-08-31 16:47:04 +0400
committerJoshua Leung <aligorith@gmail.com>2008-08-31 16:47:04 +0400
commita4e74c92f776a362be542098db7844faa9498c74 (patch)
treea5c8c70266fda5d2fcf711ec779831a802914b2a /source/gameengine/GameLogic/SCA_JoystickSensor.h
parent6aee42daaf88ba542c2a162bf0998f31ce2b488c (diff)
== Grease Pencil Conversions - Armature ==
Can now also convert active layer to a series of bone chains. Each stroke will be converted to a chain of connected bones. At the moment, it is still necessary to manually recalculate roll angles after the armature has been created, as the bones are not assigned the correct roll angles yet.
Diffstat (limited to 'source/gameengine/GameLogic/SCA_JoystickSensor.h')
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