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authorCampbell Barton <ideasman42@gmail.com>2012-02-23 14:41:31 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-02-23 14:41:31 +0400
commitb8e019d8396ed102323df234df8b1cc6b35712a1 (patch)
tree64f4fdb413336113b8c92198097831941c6fc171 /source/gameengine/GameLogic/SCA_KeyboardSensor.h
parent3dd449ae4fbb2eb6f9eb63e9f9de61def58abe16 (diff)
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
Diffstat (limited to 'source/gameengine/GameLogic/SCA_KeyboardSensor.h')
-rw-r--r--source/gameengine/GameLogic/SCA_KeyboardSensor.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/gameengine/GameLogic/SCA_KeyboardSensor.h b/source/gameengine/GameLogic/SCA_KeyboardSensor.h
index 441c833d3a8..8e21d6bfde1 100644
--- a/source/gameengine/GameLogic/SCA_KeyboardSensor.h
+++ b/source/gameengine/GameLogic/SCA_KeyboardSensor.h
@@ -30,8 +30,8 @@
* \brief Sensor for keyboard input
*/
-#ifndef __KX_KEYBOARDSENSOR
-#define __KX_KEYBOARDSENSOR
+#ifndef __SCA_KEYBOARDSENSOR_H__
+#define __SCA_KEYBOARDSENSOR_H__
#include "SCA_ISensor.h"
#include "BoolValue.h"
@@ -137,7 +137,7 @@ bool IsPrintable(int keyIndex);
bool IsDelete(int keyIndex);
-#endif //__KX_KEYBOARDSENSOR
+#endif //__SCA_KEYBOARDSENSOR_H__