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author | Campbell Barton <ideasman42@gmail.com> | 2014-01-23 07:58:04 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2014-01-23 07:58:04 +0400 |
commit | 3b71cab420c642df30d9f9addee166444ce5b85b (patch) | |
tree | 50b3a4dfc9fcbb9473e65d5ab7d78b67c38c423c /source/gameengine/GameLogic/SCA_KeyboardSensor.h | |
parent | c02c2dfdd911fd1c92236e810f26da13f79cf8a5 (diff) |
Fix T38110: GameEngine keyboard sensor ignores unicode characters
Diffstat (limited to 'source/gameengine/GameLogic/SCA_KeyboardSensor.h')
-rw-r--r-- | source/gameengine/GameLogic/SCA_KeyboardSensor.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/GameLogic/SCA_KeyboardSensor.h b/source/gameengine/GameLogic/SCA_KeyboardSensor.h index c6610d0284e..c9d55280fb7 100644 --- a/source/gameengine/GameLogic/SCA_KeyboardSensor.h +++ b/source/gameengine/GameLogic/SCA_KeyboardSensor.h @@ -79,7 +79,7 @@ class SCA_KeyboardSensor : public SCA_ISensor /** * Adds this key-code to the target prop. */ - void AddToTargetProp(int keyIndex); + void AddToTargetProp(int keyIndex, int unicode); /** * Tests whether shift is pressed. |