Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorDalai Felinto <dfelinto@gmail.com>2018-04-16 15:07:42 +0300
committerDalai Felinto <dfelinto@gmail.com>2018-04-17 18:51:28 +0300
commit159806140fd33e6ddab951c0f6f180cfbf927d38 (patch)
treeda076be3baa4d987fb5935e220a3d901c926e0e7 /source/gameengine/GameLogic/SCA_MouseSensor.cpp
parent28b996a9d2090efdd74115a653629ef9d7d871f7 (diff)
Removing Blender Game Engine from Blender 2.8
Folders removed entirely: * //extern/recastnavigation * //intern/decklink * //intern/moto * //source/blender/editors/space_logic * //source/blenderplayer * //source/gameengine This includes DNA data and any reference to the BGE code in Blender itself. We are bumping the subversion. Pending tasks: * Tile/clamp code in image editor draw code. * Viewport drawing code (so much of this will go away because of BI removal that we can wait until then to remove this.
Diffstat (limited to 'source/gameengine/GameLogic/SCA_MouseSensor.cpp')
-rw-r--r--source/gameengine/GameLogic/SCA_MouseSensor.cpp317
1 files changed, 0 insertions, 317 deletions
diff --git a/source/gameengine/GameLogic/SCA_MouseSensor.cpp b/source/gameengine/GameLogic/SCA_MouseSensor.cpp
deleted file mode 100644
index 2479e859dea..00000000000
--- a/source/gameengine/GameLogic/SCA_MouseSensor.cpp
+++ /dev/null
@@ -1,317 +0,0 @@
-/*
- * Sensor for mouse input
- *
- *
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): José I. Romero (cleanup and fixes)
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-/** \file gameengine/GameLogic/SCA_MouseSensor.cpp
- * \ingroup gamelogic
- */
-
-
-#include <stddef.h>
-
-#include "SCA_MouseSensor.h"
-#include "SCA_EventManager.h"
-#include "SCA_MouseManager.h"
-#include "SCA_LogicManager.h"
-#include "SCA_IInputDevice.h"
-#include "EXP_ConstExpr.h"
-#include <iostream>
-
-/* ------------------------------------------------------------------------- */
-/* Native functions */
-/* ------------------------------------------------------------------------- */
-
-SCA_MouseSensor::SCA_MouseSensor(SCA_MouseManager* eventmgr,
- int startx,int starty,
- short int mousemode,
- SCA_IObject* gameobj)
- : SCA_ISensor(gameobj,eventmgr),
- m_x(startx),
- m_y(starty)
-{
- m_mousemode = mousemode;
- m_triggermode = true;
-
- UpdateHotkey(this);
- Init();
-}
-
-void SCA_MouseSensor::Init()
-{
- m_val = (m_invert)?1:0; /* stores the latest attribute */
- m_reset = true;
-}
-
-SCA_MouseSensor::~SCA_MouseSensor()
-{
- /* Nothing to be done here. */
-}
-
-void SCA_MouseSensor::UpdateHotkey(void *self)
-{
- // gosh, this function is so damn stupid
- // its here because of a design mistake in the mouse sensor, it should only
- // have 3 trigger modes (button, wheel, move), and let the user set the
- // hotkey separately, like the other sensors. but instead it has a mode for
- // each friggin key and i have to update the hotkey based on it... genius!
- SCA_MouseSensor* sensor = reinterpret_cast<SCA_MouseSensor*>(self);
-
- switch (sensor->m_mousemode) {
- case KX_MOUSESENSORMODE_LEFTBUTTON:
- sensor->m_hotkey = SCA_IInputDevice::KX_LEFTMOUSE;
- break;
- case KX_MOUSESENSORMODE_MIDDLEBUTTON:
- sensor->m_hotkey = SCA_IInputDevice::KX_MIDDLEMOUSE;
- break;
- case KX_MOUSESENSORMODE_RIGHTBUTTON:
- sensor->m_hotkey = SCA_IInputDevice::KX_RIGHTMOUSE;
- break;
- case KX_MOUSESENSORMODE_WHEELUP:
- sensor->m_hotkey = SCA_IInputDevice::KX_WHEELUPMOUSE;
- break;
- case KX_MOUSESENSORMODE_WHEELDOWN:
- sensor->m_hotkey = SCA_IInputDevice::KX_WHEELDOWNMOUSE;
- break;
- default:
- ; /* ignore, no hotkey */
- }
-}
-
-CValue* SCA_MouseSensor::GetReplica()
-{
- SCA_MouseSensor* replica = new SCA_MouseSensor(*this);
- // this will copy properties and so on...
- replica->ProcessReplica();
- replica->Init();
-
- return replica;
-}
-
-
-
-bool SCA_MouseSensor::IsPositiveTrigger()
-{
- bool result = (m_val != 0);
- if (m_invert)
- result = !result;
-
- return result;
-}
-
-
-
-short int SCA_MouseSensor::GetModeKey()
-{
- return m_mousemode;
-}
-
-
-
-SCA_IInputDevice::KX_EnumInputs SCA_MouseSensor::GetHotKey()
-{
- return m_hotkey;
-}
-
-
-
-bool SCA_MouseSensor::Evaluate()
-{
- bool result = false;
- bool reset = m_reset && m_level;
- SCA_IInputDevice* mousedev = ((SCA_MouseManager *)m_eventmgr)->GetInputDevice();
-
- m_reset = false;
- switch (m_mousemode) {
- case KX_MOUSESENSORMODE_LEFTBUTTON:
- case KX_MOUSESENSORMODE_MIDDLEBUTTON:
- case KX_MOUSESENSORMODE_RIGHTBUTTON:
- case KX_MOUSESENSORMODE_WHEELUP:
- case KX_MOUSESENSORMODE_WHEELDOWN:
- {
- const SCA_InputEvent& mevent = mousedev->GetEventValue(m_hotkey);
- switch (mevent.m_status) {
- case SCA_InputEvent::KX_JUSTACTIVATED:
- m_val = 1;
- result = true;
- break;
- case SCA_InputEvent::KX_JUSTRELEASED:
- m_val = 0;
- result = true;
- break;
- case SCA_InputEvent::KX_ACTIVE:
- if (m_val == 0)
- {
- m_val = 1;
- if (m_level)
- result = true;
- }
- break;
- default:
- if (m_val == 1)
- {
- m_val = 0;
- result = true;
- }
- break;
- }
- break;
- }
- case KX_MOUSESENSORMODE_MOVEMENT:
- {
- const SCA_InputEvent& eventX = mousedev->GetEventValue(SCA_IInputDevice::KX_MOUSEX);
- const SCA_InputEvent& eventY = mousedev->GetEventValue(SCA_IInputDevice::KX_MOUSEY);
-
- if (eventX.m_status == SCA_InputEvent::KX_JUSTACTIVATED ||
- eventY.m_status == SCA_InputEvent::KX_JUSTACTIVATED ||
- eventX.m_status == SCA_InputEvent::KX_ACTIVE ||
- eventY.m_status == SCA_InputEvent::KX_ACTIVE)
- {
- m_val = 1;
- result = true;
- }
- else if (eventX.m_status == SCA_InputEvent::KX_JUSTRELEASED ||
- eventY.m_status == SCA_InputEvent::KX_JUSTRELEASED )
- {
- m_val = 0;
- result = true;
- }
- else //KX_NO_IMPUTSTATUS
- {
- if (m_val == 1)
- {
- m_val = 0;
- result = true;
- }
- }
-
- break;
- }
- default:
- ; /* error */
- }
-
- if (reset)
- // force an event
- result = true;
- return result;
-}
-
-void SCA_MouseSensor::setX(short x)
-{
- m_x = x;
-}
-
-void SCA_MouseSensor::setY(short y)
-{
- m_y = y;
-}
-
-bool SCA_MouseSensor::isValid(SCA_MouseSensor::KX_MOUSESENSORMODE m)
-{
- return ((m > KX_MOUSESENSORMODE_NODEF) && (m < KX_MOUSESENSORMODE_MAX));
-}
-
-#ifdef WITH_PYTHON
-
-/* ------------------------------------------------------------------------- */
-/* Python functions */
-/* ------------------------------------------------------------------------- */
-
-KX_PYMETHODDEF_DOC_O(SCA_MouseSensor, getButtonStatus,
-"getButtonStatus(button)\n"
-"\tGet the given button's status (KX_INPUT_NONE, KX_INPUT_NONE, KX_INPUT_JUST_ACTIVATED, KX_INPUT_ACTIVE, KX_INPUT_JUST_RELEASED).\n")
-{
- if (PyLong_Check(value))
- {
- SCA_IInputDevice::KX_EnumInputs button = (SCA_IInputDevice::KX_EnumInputs)PyLong_AsLong(value);
-
- if ((button < SCA_IInputDevice::KX_LEFTMOUSE) ||
- (button > SCA_IInputDevice::KX_RIGHTMOUSE))
- {
- PyErr_SetString(PyExc_ValueError, "sensor.getButtonStatus(int): Mouse Sensor, invalid button specified!");
- return NULL;
- }
-
- SCA_IInputDevice* mousedev = ((SCA_MouseManager *)m_eventmgr)->GetInputDevice();
- const SCA_InputEvent& event = mousedev->GetEventValue(button);
- return PyLong_FromLong(event.m_status);
- }
-
- Py_RETURN_NONE;
-}
-
-/* ------------------------------------------------------------------------- */
-/* Python Integration Hooks */
-/* ------------------------------------------------------------------------- */
-
-PyTypeObject SCA_MouseSensor::Type = {
- PyVarObject_HEAD_INIT(NULL, 0)
- "SCA_MouseSensor",
- sizeof(PyObjectPlus_Proxy),
- 0,
- py_base_dealloc,
- 0,
- 0,
- 0,
- 0,
- py_base_repr,
- 0,0,0,0,0,0,0,0,0,
- Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
- 0,0,0,0,0,0,0,
- Methods,
- 0,
- 0,
- &SCA_ISensor::Type,
- 0,0,0,0,0,0,
- py_base_new
-};
-
-PyMethodDef SCA_MouseSensor::Methods[] = {
- KX_PYMETHODTABLE_O(SCA_MouseSensor, getButtonStatus),
- {NULL,NULL} //Sentinel
-};
-
-int SCA_MouseSensor::UpdateHotkeyPy(void *self, const PyAttributeDef*)
-{
- UpdateHotkey(self);
- // return value is used in py_setattro(),
- // 0=attribute checked ok (see Attributes array definition)
- return 0;
-}
-
-PyAttributeDef SCA_MouseSensor::Attributes[] = {
- KX_PYATTRIBUTE_SHORT_RW_CHECK("mode",KX_MOUSESENSORMODE_NODEF,KX_MOUSESENSORMODE_MAX-1,true,SCA_MouseSensor,m_mousemode,UpdateHotkeyPy),
- KX_PYATTRIBUTE_SHORT_LIST_RO("position",SCA_MouseSensor,m_x,2),
- { NULL } //Sentinel
-};
-
-#endif // WITH_PYTHON
-
-/* eof */