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authorCampbell Barton <ideasman42@gmail.com>2009-02-21 15:43:24 +0300
committerCampbell Barton <ideasman42@gmail.com>2009-02-21 15:43:24 +0300
commit9d5c2af1d1e11d40fec6c0da96cb37de1684f13c (patch)
tree2f59b3a9179b98a1dc6893af3ac2258cbea196c1 /source/gameengine/GameLogic/SCA_MouseSensor.cpp
parenta3b684d69878eaff3e0ad475264485419e0c029f (diff)
* removed typedefs that were not used (from anonymous enums and structs)
* Missed some cases of using a 'char *' as an attribute * replace BGE's Py_Return macro with Pythons Py_RETURN_NONE * other minor warnings removed
Diffstat (limited to 'source/gameengine/GameLogic/SCA_MouseSensor.cpp')
-rw-r--r--source/gameengine/GameLogic/SCA_MouseSensor.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/GameLogic/SCA_MouseSensor.cpp b/source/gameengine/GameLogic/SCA_MouseSensor.cpp
index 73f784b7e92..4f4d62f13b9 100644
--- a/source/gameengine/GameLogic/SCA_MouseSensor.cpp
+++ b/source/gameengine/GameLogic/SCA_MouseSensor.cpp
@@ -292,7 +292,7 @@ KX_PYMETHODDEF_DOC_O(SCA_MouseSensor, getButtonStatus,
return PyInt_FromLong(event.m_status);
}
- Py_Return;
+ Py_RETURN_NONE;
}
/* ------------------------------------------------------------------------- */