Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2009-08-22 14:51:21 +0400
committerCampbell Barton <ideasman42@gmail.com>2009-08-22 14:51:21 +0400
commita4f3f5c23c4201bc885310aa17226d2ee3922a2a (patch)
treeb3917aa3080313b0bc963ef815f1632a94e9a911 /source/gameengine/GameLogic/SCA_MouseSensor.h
parent93dd95b6c2c9ed69916060aa438c13ba1ee6431f (diff)
- BGE, Some sensors, stored the event manager in 2 places (became confusing to do changes in this area)
- Change compiler warnings for linux/scons/C++
Diffstat (limited to 'source/gameengine/GameLogic/SCA_MouseSensor.h')
-rw-r--r--source/gameengine/GameLogic/SCA_MouseSensor.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/source/gameengine/GameLogic/SCA_MouseSensor.h b/source/gameengine/GameLogic/SCA_MouseSensor.h
index 6d6302b514a..14d3ace5408 100644
--- a/source/gameengine/GameLogic/SCA_MouseSensor.h
+++ b/source/gameengine/GameLogic/SCA_MouseSensor.h
@@ -39,7 +39,6 @@
class SCA_MouseSensor : public SCA_ISensor
{
Py_Header;
- class SCA_MouseManager* m_pMouseMgr;
/**
* Use SCA_IInputDevice values to encode the mouse mode for now.