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authorCampbell Barton <ideasman42@gmail.com>2011-11-11 17:09:14 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-11-11 17:09:14 +0400
commite84c0980a3afb89301f8512acee64e525db3a49d (patch)
tree8700c1b43e1887ad8916c623b1f5066bc6b6f17f /source/gameengine/GameLogic/SCA_MouseSensor.h
parent094c9799f9926ae37515a1fe0380403ce3298a77 (diff)
correct indentation and some whitespace edits (no functional changes)
Diffstat (limited to 'source/gameengine/GameLogic/SCA_MouseSensor.h')
-rw-r--r--source/gameengine/GameLogic/SCA_MouseSensor.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/gameengine/GameLogic/SCA_MouseSensor.h b/source/gameengine/GameLogic/SCA_MouseSensor.h
index 4bac9c10e13..91352ce58bc 100644
--- a/source/gameengine/GameLogic/SCA_MouseSensor.h
+++ b/source/gameengine/GameLogic/SCA_MouseSensor.h
@@ -88,9 +88,9 @@ class SCA_MouseSensor : public SCA_ISensor
bool isValid(KX_MOUSESENSORMODE);
SCA_MouseSensor(class SCA_MouseManager* keybdmgr,
- int startx,int starty,
- short int mousemode,
- SCA_IObject* gameobj);
+ int startx,int starty,
+ short int mousemode,
+ SCA_IObject* gameobj);
virtual ~SCA_MouseSensor();
virtual CValue* GetReplica();