diff options
author | Dalai Felinto <dfelinto@gmail.com> | 2018-04-16 15:07:42 +0300 |
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committer | Dalai Felinto <dfelinto@gmail.com> | 2018-04-17 18:51:28 +0300 |
commit | 159806140fd33e6ddab951c0f6f180cfbf927d38 (patch) | |
tree | da076be3baa4d987fb5935e220a3d901c926e0e7 /source/gameengine/GameLogic/SCA_NANDController.cpp | |
parent | 28b996a9d2090efdd74115a653629ef9d7d871f7 (diff) |
Removing Blender Game Engine from Blender 2.8
Folders removed entirely:
* //extern/recastnavigation
* //intern/decklink
* //intern/moto
* //source/blender/editors/space_logic
* //source/blenderplayer
* //source/gameengine
This includes DNA data and any reference to the BGE code in Blender itself.
We are bumping the subversion.
Pending tasks:
* Tile/clamp code in image editor draw code.
* Viewport drawing code (so much of this will go away because of BI removal
that we can wait until then to remove this.
Diffstat (limited to 'source/gameengine/GameLogic/SCA_NANDController.cpp')
-rw-r--r-- | source/gameengine/GameLogic/SCA_NANDController.cpp | 133 |
1 files changed, 0 insertions, 133 deletions
diff --git a/source/gameengine/GameLogic/SCA_NANDController.cpp b/source/gameengine/GameLogic/SCA_NANDController.cpp deleted file mode 100644 index 6a00c110e2b..00000000000 --- a/source/gameengine/GameLogic/SCA_NANDController.cpp +++ /dev/null @@ -1,133 +0,0 @@ -/* - * 'Nand' together all inputs - * - * - * ***** BEGIN GPL LICENSE BLOCK ***** - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. - * All rights reserved. - * - * The Original Code is: all of this file. - * - * Contributor(s): none yet. - * - * ***** END GPL LICENSE BLOCK ***** - */ - -/** \file gameengine/GameLogic/SCA_NANDController.cpp - * \ingroup gamelogic - */ - - -#include "SCA_NANDController.h" -#include "SCA_ISensor.h" -#include "SCA_LogicManager.h" -#include "EXP_BoolValue.h" - -/* ------------------------------------------------------------------------- */ -/* Native functions */ -/* ------------------------------------------------------------------------- */ - -SCA_NANDController::SCA_NANDController(SCA_IObject* gameobj) - : - SCA_IController(gameobj) -{ -} - - - -SCA_NANDController::~SCA_NANDController() -{ -} - - - -void SCA_NANDController::Trigger(SCA_LogicManager* logicmgr) -{ - - bool sensorresult = false; - - for (vector<SCA_ISensor*>::const_iterator is=m_linkedsensors.begin(); - !(is==m_linkedsensors.end());is++) - { - SCA_ISensor* sensor = *is; - if (!sensor->GetState()) - { - sensorresult = true; - break; - } - } - - for (vector<SCA_IActuator*>::const_iterator i=m_linkedactuators.begin(); - !(i==m_linkedactuators.end());i++) - { - SCA_IActuator* actua = *i; - logicmgr->AddActiveActuator(actua,sensorresult); - } -} - - - -CValue* SCA_NANDController::GetReplica() -{ - CValue* replica = new SCA_NANDController(*this); - // this will copy properties and so on... - replica->ProcessReplica(); - - return replica; -} - -#ifdef WITH_PYTHON - -/* ------------------------------------------------------------------------- */ -/* Python functions */ -/* ------------------------------------------------------------------------- */ - -/* Integration hooks ------------------------------------------------------- */ -PyTypeObject SCA_NANDController::Type = { - PyVarObject_HEAD_INIT(NULL, 0) - "SCA_NANDController", - sizeof(PyObjectPlus_Proxy), - 0, - py_base_dealloc, - 0, - 0, - 0, - 0, - py_base_repr, - 0,0,0,0,0,0,0,0,0, - Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE, - 0,0,0,0,0,0,0, - Methods, - 0, - 0, - &SCA_IController::Type, - 0,0,0,0,0,0, - py_base_new -}; - -PyMethodDef SCA_NANDController::Methods[] = { - {NULL,NULL} //Sentinel -}; - -PyAttributeDef SCA_NANDController::Attributes[] = { - { NULL } //Sentinel -}; - -#endif - -/* eof */ |