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author | Campbell Barton <ideasman42@gmail.com> | 2009-04-03 08:12:20 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2009-04-03 08:12:20 +0400 |
commit | d573e9c5390a438b6e606a12d05dc2c6ad06a174 (patch) | |
tree | a921b33b0f399293cf65780d20c361184c13ab1c /source/gameengine/GameLogic/SCA_NORController.cpp | |
parent | 0499d98311c6c9ce1a096ca2ee7bd0e361b5188c (diff) |
BGE Python api
Added the method into the PyType so python knows about the methods (its supposed to work this way).
This means in the future the api can use PyType_Ready() to store the methods in the types dictionary.
Python3 removes Py_FindMethod and we should not be using it anyway since its not that efficient.
Diffstat (limited to 'source/gameengine/GameLogic/SCA_NORController.cpp')
-rw-r--r-- | source/gameengine/GameLogic/SCA_NORController.cpp | 9 |
1 files changed, 3 insertions, 6 deletions
diff --git a/source/gameengine/GameLogic/SCA_NORController.cpp b/source/gameengine/GameLogic/SCA_NORController.cpp index 1de6a641c3d..98ba77df54c 100644 --- a/source/gameengine/GameLogic/SCA_NORController.cpp +++ b/source/gameengine/GameLogic/SCA_NORController.cpp @@ -116,13 +116,10 @@ PyTypeObject SCA_NORController::Type = { 0, __getattr, __setattr, - 0, //&MyPyCompare, - __repr, - 0, //&cvalue_as_number, - 0, 0, - 0, - 0 + __repr, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + Methods }; PyParentObject SCA_NORController::Parents[] = { |