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authorCampbell Barton <ideasman42@gmail.com>2009-02-21 15:43:24 +0300
committerCampbell Barton <ideasman42@gmail.com>2009-02-21 15:43:24 +0300
commit9d5c2af1d1e11d40fec6c0da96cb37de1684f13c (patch)
tree2f59b3a9179b98a1dc6893af3ac2258cbea196c1 /source/gameengine/GameLogic/SCA_PropertyActuator.cpp
parenta3b684d69878eaff3e0ad475264485419e0c029f (diff)
* removed typedefs that were not used (from anonymous enums and structs)
* Missed some cases of using a 'char *' as an attribute * replace BGE's Py_Return macro with Pythons Py_RETURN_NONE * other minor warnings removed
Diffstat (limited to 'source/gameengine/GameLogic/SCA_PropertyActuator.cpp')
-rw-r--r--source/gameengine/GameLogic/SCA_PropertyActuator.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/gameengine/GameLogic/SCA_PropertyActuator.cpp b/source/gameengine/GameLogic/SCA_PropertyActuator.cpp
index 644b82a92bf..c9ace081bae 100644
--- a/source/gameengine/GameLogic/SCA_PropertyActuator.cpp
+++ b/source/gameengine/GameLogic/SCA_PropertyActuator.cpp
@@ -298,7 +298,7 @@ PyObject* SCA_PropertyActuator::PySetProperty(PyObject* self, PyObject* args, Py
}
prop->Release();
- Py_Return;
+ Py_RETURN_NONE;
}
/* 2. getProperty */
@@ -328,7 +328,7 @@ PyObject* SCA_PropertyActuator::PySetValue(PyObject* self, PyObject* args, PyObj
if (valArg) m_exprtxt = valArg;
- Py_Return;
+ Py_RETURN_NONE;
}
/* 4. getValue */