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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2008-11-13 00:16:53 +0300
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2008-11-13 00:16:53 +0300
commitbdfe7d89e2f1292644577972c716931b4ce3c6c3 (patch)
treed00eb50b749cb001e2b08272c91791e66740b05d /source/gameengine/GameLogic/SCA_PropertyActuator.cpp
parent78a1c27c4a6abe0ed31ca93ad21910f3df04da56 (diff)
parent7e4db234cee71ead34ee81a12e27da4bd548eb4b (diff)
Merge of trunk into blender 2.5:
svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r12987:17416 Issues: * GHOST/X11 had conflicting changes. Some code was added in 2.5, which was later added in trunk also, but reverted partially, specifically revision 16683. I have left out this reversion in the 2.5 branch since I think it is needed there. http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=16683 * Scons had various conflicting changes, I decided to go with trunk version for everything except priorities and some library renaming. * In creator.c, there were various fixes and fixes for fixes related to the -w -W and -p options. In 2.5 -w and -W is not coded yet, and -p is done differently. Since this is changed so much, and I don't think those fixes would be needed in 2.5, I've left them out. * Also in creator.c: there was code for a python bugfix where the screen was not initialized when running with -P. The code that initializes the screen there I had to disable, that can't work in 2.5 anymore but left it commented as a reminder. Further I had to disable some new function calls. using src/ and python/, as was done already in this branch, disabled function calls: * bpath.c: error reporting * BME_conversions.c: editmesh conversion functions. * SHD_dynamic: disabled almost completely, there is no python/. * KX_PythonInit.cpp and Ketsji/ build files: Mathutils is not there, disabled. * text.c: clipboard copy call. * object.c: OB_SUPPORT_MATERIAL. * DerivedMesh.c and subsurf_ccg, stipple_quarttone. Still to be done: * Go over files and functions that were moved to a different location but could still use changes that were done in trunk.
Diffstat (limited to 'source/gameengine/GameLogic/SCA_PropertyActuator.cpp')
-rw-r--r--source/gameengine/GameLogic/SCA_PropertyActuator.cpp63
1 files changed, 50 insertions, 13 deletions
diff --git a/source/gameengine/GameLogic/SCA_PropertyActuator.cpp b/source/gameengine/GameLogic/SCA_PropertyActuator.cpp
index 1ee32e64b6c..3b541e87f02 100644
--- a/source/gameengine/GameLogic/SCA_PropertyActuator.cpp
+++ b/source/gameengine/GameLogic/SCA_PropertyActuator.cpp
@@ -42,17 +42,23 @@
/* Native functions */
/* ------------------------------------------------------------------------- */
-SCA_PropertyActuator::SCA_PropertyActuator(SCA_IObject* gameobj,CValue* sourceObj,const STR_String& propname,const STR_String& expr,int acttype,PyTypeObject* T )
+SCA_PropertyActuator::SCA_PropertyActuator(SCA_IObject* gameobj,SCA_IObject* sourceObj,const STR_String& propname,const STR_String& expr,int acttype,PyTypeObject* T )
: SCA_IActuator(gameobj,T),
m_type(acttype),
m_propname(propname),
m_exprtxt(expr),
m_sourceObj(sourceObj)
{
+ // protect ourselves against someone else deleting the source object
+ // don't protect against ourselves: it would create a dead lock
+ if (m_sourceObj)
+ m_sourceObj->RegisterActuator(this);
}
SCA_PropertyActuator::~SCA_PropertyActuator()
{
+ if (m_sourceObj)
+ m_sourceObj->UnregisterActuator(this);
}
bool SCA_PropertyActuator::Update()
@@ -87,12 +93,11 @@ bool SCA_PropertyActuator::Update()
if (oldprop)
{
oldprop->SetValue(newval);
- newval->Release();
} else
{
propowner->SetProperty(m_propname,newval);
}
-
+ newval->Release();
break;
}
case KX_ACT_PROP_ADD:
@@ -120,9 +125,11 @@ bool SCA_PropertyActuator::Update()
CValue* copyprop = m_sourceObj->GetProperty(m_exprtxt);
if (copyprop)
{
+ CValue *val = copyprop->GetReplica();
GetParent()->SetProperty(
m_propname,
- copyprop->GetReplica());
+ val);
+ val->Release();
}
}
@@ -173,7 +180,36 @@ GetReplica() {
};
+void SCA_PropertyActuator::ProcessReplica()
+{
+ // no need to check for self reference like in the constructor:
+ // the replica will always have a different parent
+ if (m_sourceObj)
+ m_sourceObj->RegisterActuator(this);
+ SCA_IActuator::ProcessReplica();
+}
+bool SCA_PropertyActuator::UnlinkObject(SCA_IObject* clientobj)
+{
+ if (clientobj == m_sourceObj)
+ {
+ // this object is being deleted, we cannot continue to track it.
+ m_sourceObj = NULL;
+ return true;
+ }
+ return false;
+}
+
+void SCA_PropertyActuator::Relink(GEN_Map<GEN_HashedPtr, void*> *obj_map)
+{
+ void **h_obj = (*obj_map)[m_sourceObj];
+ if (h_obj) {
+ if (m_sourceObj)
+ m_sourceObj->UnregisterActuator(this);
+ m_sourceObj = (SCA_IObject*)(*h_obj);
+ m_sourceObj->RegisterActuator(this);
+ }
+}
/* ------------------------------------------------------------------------- */
@@ -209,10 +245,10 @@ PyParentObject SCA_PropertyActuator::Parents[] = {
};
PyMethodDef SCA_PropertyActuator::Methods[] = {
- {"setProperty", (PyCFunction) SCA_PropertyActuator::sPySetProperty, METH_VARARGS, SetProperty_doc},
- {"getProperty", (PyCFunction) SCA_PropertyActuator::sPyGetProperty, METH_VARARGS, GetProperty_doc},
- {"setValue", (PyCFunction) SCA_PropertyActuator::sPySetValue, METH_VARARGS, SetValue_doc},
- {"getValue", (PyCFunction) SCA_PropertyActuator::sPyGetValue, METH_VARARGS, GetValue_doc},
+ {"setProperty", (PyCFunction) SCA_PropertyActuator::sPySetProperty, METH_VARARGS, (PY_METHODCHAR)SetProperty_doc},
+ {"getProperty", (PyCFunction) SCA_PropertyActuator::sPyGetProperty, METH_VARARGS, (PY_METHODCHAR)GetProperty_doc},
+ {"setValue", (PyCFunction) SCA_PropertyActuator::sPySetValue, METH_VARARGS, (PY_METHODCHAR)SetValue_doc},
+ {"getValue", (PyCFunction) SCA_PropertyActuator::sPyGetValue, METH_VARARGS, (PY_METHODCHAR)GetValue_doc},
{NULL,NULL} //Sentinel
};
@@ -221,7 +257,7 @@ PyObject* SCA_PropertyActuator::_getattr(const STR_String& attr) {
}
/* 1. setProperty */
-char SCA_PropertyActuator::SetProperty_doc[] =
+const char SCA_PropertyActuator::SetProperty_doc[] =
"setProperty(name)\n"
"\t- name: string\n"
"\tSet the property on which to operate. If there is no property\n"
@@ -236,17 +272,18 @@ PyObject* SCA_PropertyActuator::PySetProperty(PyObject* self, PyObject* args, Py
CValue* prop = GetParent()->FindIdentifier(nameArg);
- if (prop) {
+ if (!prop->IsError()) {
m_propname = nameArg;
} else {
; /* not found ... */
}
+ prop->Release();
Py_Return;
}
/* 2. getProperty */
-char SCA_PropertyActuator::GetProperty_doc[] =
+const char SCA_PropertyActuator::GetProperty_doc[] =
"getProperty(name)\n"
"\tReturn the property on which the actuator operates.\n";
PyObject* SCA_PropertyActuator::PyGetProperty(PyObject* self, PyObject* args, PyObject* kwds)
@@ -255,7 +292,7 @@ PyObject* SCA_PropertyActuator::PyGetProperty(PyObject* self, PyObject* args, Py
}
/* 3. setValue */
-char SCA_PropertyActuator::SetValue_doc[] =
+const char SCA_PropertyActuator::SetValue_doc[] =
"setValue(value)\n"
"\t- value: string\n"
"\tSet the value with which the actuator operates. If the value\n"
@@ -274,7 +311,7 @@ PyObject* SCA_PropertyActuator::PySetValue(PyObject* self, PyObject* args, PyObj
}
/* 4. getValue */
-char SCA_PropertyActuator::GetValue_doc[] =
+const char SCA_PropertyActuator::GetValue_doc[] =
"getValue()\n"
"\tReturns the value with which the actuator operates.\n";
PyObject* SCA_PropertyActuator::PyGetValue(PyObject* self, PyObject* args, PyObject* kwds)