diff options
author | Campbell Barton <ideasman42@gmail.com> | 2009-09-30 01:42:40 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2009-09-30 01:42:40 +0400 |
commit | 98ee2a781dd20bb58f72ee5700a11b2dd5124d74 (patch) | |
tree | 44825775e2d4ddc51d2138755b55c46fc17bb617 /source/gameengine/GameLogic/SCA_PropertyActuator.cpp | |
parent | 53f0c3b018a995bbada591351568e4bb217dd1df (diff) |
option to build the BGE without python, uses existing python check (cmake and scons)
when python is disabled videotextures are not built.
Diffstat (limited to 'source/gameengine/GameLogic/SCA_PropertyActuator.cpp')
-rw-r--r-- | source/gameengine/GameLogic/SCA_PropertyActuator.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/source/gameengine/GameLogic/SCA_PropertyActuator.cpp b/source/gameengine/GameLogic/SCA_PropertyActuator.cpp index 2a3e600a653..2b480a8e8cb 100644 --- a/source/gameengine/GameLogic/SCA_PropertyActuator.cpp +++ b/source/gameengine/GameLogic/SCA_PropertyActuator.cpp @@ -221,6 +221,7 @@ void SCA_PropertyActuator::Relink(GEN_Map<GEN_HashedPtr, void*> *obj_map) } } +#ifndef DISABLE_PYTHON /* ------------------------------------------------------------------------- */ /* Python functions */ @@ -260,4 +261,6 @@ PyAttributeDef SCA_PropertyActuator::Attributes[] = { { NULL } //Sentinel }; +#endif + /* eof */ |