diff options
author | Erwin Coumans <blender@erwincoumans.com> | 2006-12-25 05:02:13 +0300 |
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committer | Erwin Coumans <blender@erwincoumans.com> | 2006-12-25 05:02:13 +0300 |
commit | e820cdf6a0ab757cd83ffafd0ea04d736c3faa63 (patch) | |
tree | c412336bc8dcee4fad535e46205ddffd905ac37e /source/gameengine/GameLogic/SCA_PropertySensor.cpp | |
parent | 0e094ffcab8ae40ce06584c02292102d53ece77d (diff) |
fixing some issues: force needs to wake up objects, property sensor issue, island activation issue
Diffstat (limited to 'source/gameengine/GameLogic/SCA_PropertySensor.cpp')
-rw-r--r-- | source/gameengine/GameLogic/SCA_PropertySensor.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/GameLogic/SCA_PropertySensor.cpp b/source/gameengine/GameLogic/SCA_PropertySensor.cpp index 979ce51ab5e..09332b870c9 100644 --- a/source/gameengine/GameLogic/SCA_PropertySensor.cpp +++ b/source/gameengine/GameLogic/SCA_PropertySensor.cpp @@ -268,7 +268,7 @@ bool SCA_PropertySensor::CheckPropertyCondition() m_recentresult=result; } else { - m_recentresult=true; + m_recentresult=result;//true; } return result; } |